TestSrv1
Offline NA 143.59.126.130:28002 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence
Coming wipes
- 21d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 20:59 UTC14d ago | 0 | – | running | 1 |
| Wed 30 Sep, 00:04 UTC15d ago | 1 | – | 0.9 days | 0 |
| Tue 29 Sep, 18:02 UTC15d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 11:37 UTC15d ago | 1 | – | 0.3 days | 1 |
| Tue 29 Sep, 02:53 UTC16d ago | 1 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on TestSrv1?
gmvanilla (Game mode): Unmodified survival play; mp50 (Max players): Room for 50; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): Game build: 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): The plugin framework here is Oxide (uMod); NA (North America): In the server browser it sits under North America is what TestSrv1 tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does TestSrv1 appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include TestSrv1: Community Rust servers in stock, PvE Rust servers in stock and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
What map is in play on TestSrv1?
Generated by the game, the map on TestSrv1 is procedural.
What rules does TestSrv1 enforce, and what settings does it run?
The name of TestSrv1 gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs pve, no player-versus-player fighting. The server browser puts it under Community: it is a community server. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
Server details
What is the location of TestSrv1?
The NA tag places TestSrv1 in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 143.59.126.130:28002.
What is the uptime like on TestSrv1?
No stock at present: TestSrv1 is offline, last seen 14 days 7 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.
Which Rust build is TestSrv1 running?
Rust network protocol 2633 and build 165217 on Linux is what powers TestSrv1. The protocol has to line up on your side to join, and Steam does the updating.
Live players
What is TestSrv1's rank among Rust servers?
The last seven days of player hours place TestSrv1 at #16,717, in the top 70% of all ranked servers and #1,678 in North America.
What is the current player count on TestSrv1?
At the moment TestSrv1 is offline, with a last sighting 14 days 7 hours ago.
Wipe details
On what schedule does TestSrv1 wipe?
The force wipe is the only wipe at TestSrv1, once a month. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 14 days 7 hours ago. Its tags state a wipe each month.
What can you expect on TestSrv1 when wipe day comes?
The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 1 hours after the wipe.
Getting in
What is the way to join TestSrv1?
In the Rust console (F1), type client.connect 143.59.126.130:28002. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^m,NA,^p,gmvanilla,cs165217,ts8,^o
Game
gmvanilla
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.