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Modded#15,901

RUST Oklahoma - Modded

Online NA 143.109.149.125:28015 checked 8m ago

monthly wipes moddedoxide
players now0of 50 slots
7-day average0peak –
rank#15,901top 71% · #1540 in NA
last wipe · restocked12d agomonthly schedule
next wipe · restock22d 3hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence

3.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 22d 3hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:09 UTC12d ago 1 – running 0
Mon 28 Sep, 12:27 UTC16d ago 1 halved by day 2 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on RUST Oklahoma - Modded?

gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The cap is 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptsw (Networking): Runs on the 'sw' network layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): North America is where the server browser files it is what RUST Oklahoma - Modded tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find RUST Oklahoma - Modded in?

The Rust Vending Machine lists that feature RUST Oklahoma - Modded are: Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on RUST Oklahoma - Modded?

RUST Oklahoma - Modded runs a procedural map of size 4,000 with seed 1488, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on RUST Oklahoma - Modded?

The name of RUST Oklahoma - Modded gives no gather rate. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.

About the server

What location is RUST Oklahoma - Modded in?

RUST Oklahoma - Modded shows the NA tag and lists in North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 143.109.149.125:28015.

What is the uptime like on RUST Oklahoma - Modded?

The shelves show RUST Oklahoma - Modded in stock and online right now. The uptime counter points to a restart about 6 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

Is RUST Oklahoma - Modded lag-free?

Over the last 48 hours the average server fps was 163, with a low of 131. The entity count reached 92,954: that includes buildings, deployables and everything else. At most it drew 3,191 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is RUST Oklahoma - Modded running?

The setup: RUST Oklahoma - Modded on Windows, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is RUST Oklahoma - Modded's rank among Rust servers?

The last seven days of player hours place RUST Oklahoma - Modded at #15,901, in the top 71% of all ranked servers and #1,540 in North America.

How many players are on RUST Oklahoma - Modded right now?

Right now 50 slots in RUST Oklahoma - Modded hold 0 players. The past week gives an average of 0 players.

Wipe info

When does RUST Oklahoma - Modded wipe?

Only the monthly force wipe applies at RUST Oklahoma - Modded. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. The world it has now started 12 days 7 hours ago. Wipes once a month are what its tags show.

What can you expect on RUST Oklahoma - Modded when wipe day comes?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 17 hours after the wipe. Half the peak was kept until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2 in the wipes that did not hold.

How to join

What is the way to join RUST Oklahoma - Modded?

Open Rust and press F1 for the console, then type client.connect 143.109.149.125:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptsw,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The cap is 50.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Build 167781.
ptsw
Networking Runs on the 'sw' network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

NA
North America North America is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.