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PvE#16,685

RUST: NOT FRIENDLY - Local Development

Offline 143.105.151.63:28015 checked 13d ago

moddedcarbonpve
players now0of 4 slots
7-day average0peak –
rank#16,685top 70%
last wipe · restocked13d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on RUST: NOT FRIENDLY - Local Development?

gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): The cap is 4; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): Build 165217; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The world supplies the danger, not other players; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): It uses Carbon for plugins is what RUST: NOT FRIENDLY - Local Development tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does RUST: NOT FRIENDLY - Local Development appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature RUST: NOT FRIENDLY - Local Development are: Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on RUST: NOT FRIENDLY - Local Development?

Generated by the game, the map on RUST: NOT FRIENDLY - Local Development is procedural.

What rules does RUST: NOT FRIENDLY - Local Development enforce, and what settings does it run?

No gather rate is given in the name of RUST: NOT FRIENDLY - Local Development. The group limit is 8 players, the game's default. This server runs pve, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server details

What location is RUST: NOT FRIENDLY - Local Development in?

You will find no region published for RUST: NOT FRIENDLY - Local Development. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 143.105.151.63:28015.

How reliable is RUST: NOT FRIENDLY - Local Development, and is it online now?

No stock at present: RUST: NOT FRIENDLY - Local Development is offline, last seen 13 days 11 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. Its first record on Rust Vending Machine is dated 1 October 2026.

What Rust version does RUST: NOT FRIENDLY - Local Development run?

On Windows, RUST: NOT FRIENDLY - Local Development is running Rust network protocol 2633 and build 165217. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does RUST: NOT FRIENDLY - Local Development sit in the rankings?

Over the last seven days RUST: NOT FRIENDLY - Local Development ranks #16,685 on player hours, among the top 70% of all ranked servers.

Is RUST: NOT FRIENDLY - Local Development busy at the moment?

Current status for RUST: NOT FRIENDLY - Local Development: offline, last seen 13 days 11 hours ago.

Wipe info

When does RUST: NOT FRIENDLY - Local Development wipe?

There are not yet enough recorded wipes from RUST: NOT FRIENDLY - Local Development to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 13 days 13 hours ago.

Join the server

What steps do you take to join RUST: NOT FRIENDLY - Local Development?

Press F1 in Rust to bring up the console and enter client.connect 143.105.151.63:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players The cap is 4.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs165217
Build Build 165217.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.