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Modded#16,838

[DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep

Offline 141.95.34.154:28080 checked 13d ago

2x moddedcarbon
players now0of 50 slots
7-day average0peak –
rank#16,838top 70%
last wipe · restocked19d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 17:12 UTC19d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

Here are the tags [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs162929 (Build): It runs on build 162929; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep are: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Map and rules

Which map is currently on [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

The map on [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep is procedural, size 3,500 with seed 1829923550, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

Its name shows a 2x gather rate for [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. VAC is on.

Server details

Where can you find [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

There is no region listed for [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 141.95.34.154:28080.

What is the uptime like on [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

No stock on [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep at the moment, last seen 13 days 20 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

Which Rust build is [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep running?

The setup: [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep on Windows, Rust network protocol 2633 and build 162929. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep compare to other Rust servers in the rankings?

Over the last seven days [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep ranks #16,838 on player hours, among the top 70% of all ranked servers.

Is [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep busy at the moment?

At the moment [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep is offline, with a last sighting 13 days 20 hours ago.

Wipe schedule

How often does [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep wipe?

The wipes of [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 19 days 12 hours ago.

What happens on [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep on wipe day?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe was at its largest 23 hours after the wipe.

Join the server

What is the way to join [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

Press F1 in Rust to bring up the console and enter client.connect 141.95.34.154:28080. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs162929
Build It runs on build 162929.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.