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Rust Vending Machine 50,622playing
Community#15,947

Rust lifecycle test

Offline 141.94.64.178:48015 checked 2d ago

players now0of 8 slots
7-day average0peak –
rank#15,947top 72%
last wipe · restocked2d agono schedule published
next wipe · restock4d 17hMon 19 Oct, 04:13 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Monday 19 October, 04:13 UTC, in 4d 17h. Every Monday at 04:13 UTC · medium confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 4d 17hMon 19 Oct, 04:13 UTC
  2. 11d 17hMon 26 Oct, 04:13 UTC
  3. 18d 17hMon 2 Nov, 04:13 UTC
  4. 22d 8hThu 5 Nov, 19:00 UTCFW
  5. 25d 17hMon 9 Nov, 04:13 UTC
  6. 32d 17hMon 16 Nov, 04:13 UTC
  7. 39d 17hMon 23 Nov, 04:13 UTC

The first 48 hours of its last wipes

Mon 12 OctMon 5 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 04:13 UTC2d ago 0 – running 0
Mon 5 Oct, 04:08 UTC9d ago 0 – 7 days 0
Mon 28 Sep, 04:10 UTC16d ago 0 – 7 days 0
Mon 21 Sep, 04:05 UTC23d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 352 on average
A2271/ 250 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 335 on average
A3162/ 200 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 332 on average
B1203/ 250 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B229/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Rust lifecycle test?

Here are the tags Rust lifecycle test lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp8 (Max players): Room for 8; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): It runs on build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Rust lifecycle test appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Rust lifecycle test: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

Which map is currently on Rust lifecycle test?

A procedural map, generated by the game, is what Rust lifecycle test runs.

What rules does Rust lifecycle test enforce, and what settings does it run?

There is no gather rate in the name Rust lifecycle test. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser puts it under Community: it is a community server. VAC, Valve's anti-cheat, is enabled.

Server info

What location is Rust lifecycle test in?

No region is published by Rust lifecycle test. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 141.94.64.178:48015.

How reliable is Rust lifecycle test, and is it online now?

No stock on Rust lifecycle test at the moment, last seen 2 days 6 hours ago. 1 of 168 hours online over the last 7 full days, or 1% uptime. It came to Rust Vending Machine's notice on 14 September 2026.

Which Rust build is Rust lifecycle test running?

The setup: Rust lifecycle test on Linux, Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Population

Where does Rust lifecycle test sit in the rankings?

The last seven days of player hours place Rust lifecycle test at #15,947, in the top 72% of all ranked servers.

How many players are on Rust lifecycle test right now?

You will find Rust lifecycle test offline right now; its last sighting was 2 days 6 hours ago. The seven-day average stands at 0 players.

Wipe details

On what schedule does Rust lifecycle test wipe?

The wipe rhythm at Rust lifecycle test is every Monday at 04:13 UTC. Due on Monday 19 October at 04:13 UTC: its next wipe. It has been running its current world since 2 days 6 hours ago.

What can you expect on Rust lifecycle test when wipe day comes?

At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.

How to join

What is the way to join Rust lifecycle test?

In the Rust console (F1), type client.connect 141.94.64.178:48015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The standard survival game mode.
mp8
Max players Room for 8.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build It runs on build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.