Spyker local maintenance validation
Offline EU 141.224.194.76:28116 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on Spyker local maintenance validation?
gmrust (Game mode): The standard survival game mode; mp0 (Max players): Room for 0; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): Build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^q (Premium): You need Rust premium status to join; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; EU (Europe): Europe is where the server browser files it is what Spyker local maintenance validation tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find Spyker local maintenance validation in?
The Rust Vending Machine lists that feature Spyker local maintenance validation are: EU Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
Which map is currently on Spyker local maintenance validation?
Generated by the game, the map on Spyker local maintenance validation is procedural.
What rules does Spyker local maintenance validation enforce, and what settings does it run?
The name of Spyker local maintenance validation gives no gather rate. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. It is vanilla by its own description: rust as Facepunch ships it: rates, kits and rules untouched. You need Rust premium status to join. VAC is on.
About the server
What location is Spyker local maintenance validation in?
With its EU tag, Spyker local maintenance validation lists in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 141.224.194.76:28116.
How reliable is Spyker local maintenance validation, and is it online now?
No stock at present: Spyker local maintenance validation is offline, last seen 9 days 10 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 5 October 2026.
What version does Spyker local maintenance validation use?
The setup: Spyker local maintenance validation on Windows, Rust network protocol 2634 and build 166652. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
How does Spyker local maintenance validation compare to other Rust servers in the rankings?
For player hours over the last seven days, Spyker local maintenance validation is #15,941 across all ranked servers, in the top 71%, and #2,518 in Europe.
What is the current player count on Spyker local maintenance validation?
You will find Spyker local maintenance validation offline right now; its last sighting was 9 days 10 hours ago.
Wipe info
When does Spyker local maintenance validation wipe?
It is an estimate from the force wipe that gives Spyker local maintenance validation's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 9 days 11 hours ago. Its tags state a wipe each month.
Getting in
What steps do you take to join Spyker local maintenance validation?
Open Rust and press F1 for the console, then type client.connect 141.224.194.76:28116. Or use the Launch Rust button here to open the game through Steam and connect. You need Rust premium status to join.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166652,^q,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^q
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.