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PvE#15,974

[US] Rust & Ruin | Max 4 | PvPvE | Events |

Online NA 141.11.104.104:28020 checked 7m ago

quad biweekly wipes vanillamoddedoxidepve
players now0of 100 slots
7-day average0peak –
rank#15,974top 71% · #1544 in NA
last wipe · restocked26d agobiweekly schedule
next wipe · restock1d 9hThu 15 Oct, 11:09 UTC

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA, and #632 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 11:09 UTC, in 1d 9h. Its biweekly schedule tag · low confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 1d 9hThu 15 Oct, 11:09 UTC
  2. 15d 9hThu 29 Oct, 11:09 UTC
  3. 22d 17hThu 5 Nov, 19:00 UTCFW
  4. 29d 9hThu 12 Nov, 11:09 UTC
  5. 43d 9hThu 26 Nov, 11:09 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 11:09 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Here are the tags [US] Rust & Ruin | Max 4 | PvPvE | Events | lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp100 (Max players): The cap is 100; ts4 (Group limit): Teams cap at 4; v2633 (Protocol): Protocol 2633: your game must match to get in; cs164530 (Build): Game build: 164530; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): North America is where the server browser files it. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find [US] Rust & Ruin | Max 4 | PvPvE | Events | in?

These Rust Vending Machine lists include [US] Rust & Ruin | Max 4 | PvPvE | Events |: Modded Rust servers, PvE Rust servers in stock and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

Map and rules

What map is in play on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

[US] Rust & Ruin | Max 4 | PvPvE | Events | runs a procedural map of size 3,500 with seed 606376677, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does [US] Rust & Ruin | Max 4 | PvPvE | Events | enforce, and what settings does it run?

No gather rate is given in the name of [US] Rust & Ruin | Max 4 | PvPvE | Events |. You can have 4 players at most in a quad group. pve is the game mode, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server says it is vanilla: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find [US] Rust & Ruin | Max 4 | PvPvE | Events |?

With its NA tag, [US] Rust & Ruin | Max 4 | PvPvE | Events | lists in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 141.11.104.104:28020.

How reliable is [US] Rust & Ruin | Max 4 | PvPvE | Events |, and is it online now?

The shelves show [US] Rust & Ruin | Max 4 | PvPvE | Events | in stock and online right now. Its uptime figure puts the last restart at roughly 23 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Server fps over the last 48 hours averaged 219 and never dropped below 219. At its peak it held 66,813 entities, counting buildings, deployables and all else in the world. The highest memory reading was 2,531 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does [US] Rust & Ruin | Max 4 | PvPvE | Events | use?

The setup: [US] Rust & Ruin | Max 4 | PvPvE | Events | on Windows, Rust network protocol 2633 and build 164530. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does [US] Rust & Ruin | Max 4 | PvPvE | Events | sit in the rankings?

For player hours over the last seven days, [US] Rust & Ruin | Max 4 | PvPvE | Events | is #15,974 across all ranked servers, in the top 71%, and #1,544 in North America. Ranked against other quad servers, it comes in at #632.

How many players are on [US] Rust & Ruin | Max 4 | PvPvE | Events | right now?

Right now 100 slots in [US] Rust & Ruin | Max 4 | PvPvE | Events | hold 0 players. The past week gives an average of 0 players.

Wipe info

When does [US] Rust & Ruin | Max 4 | PvPvE | Events | wipe?

The prediction follows its tag, since too few of [US] Rust & Ruin | Max 4 | PvPvE | Events |'s wipes are on record to confirm the schedule. Thursday 15 October at 11:09 UTC is when its next wipe falls due. The world it has now started 26 days 14 hours ago. A wipe every two weeks is published in its tags.

How does [US] Rust & Ruin | Max 4 | PvPvE | Events | handle wipe day?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

How to join

What steps do you take to join [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Press F1 in Rust to bring up the console and enter client.connect 141.11.104.104:28020. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^b,^v,NA,^p,gmrust,cs164530,ts4,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp100
Max players The cap is 100.
ts4
Group limit Teams cap at 4.
v2633
Protocol Protocol 2633: your game must match to get in.
cs164530
Build Game build: 164530.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Region

NA
North America North America is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.