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Modded#16,832

A Dev Server

Offline 141.0.97.106:28015 checked 13d ago

moddedoxide
players now0of 5 slots
7-day average0peak –
rank#16,832top 70%
last wipe · restocked26d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 11:26 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on A Dev Server?

gmrust (Game mode): Rust survival, the standard way; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): It runs on build 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what A Dev Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does A Dev Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature A Dev Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is in play on A Dev Server?

The map on A Dev Server is procedural, size 4,000 with seed 12345, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on A Dev Server?

The name of A Dev Server gives no gather rate. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server info

Where can you find A Dev Server?

You will find no region published for A Dev Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 141.0.97.106:28015.

How stable is A Dev Server, and is it currently online?

Right now A Dev Server is not in stock, last seen 13 days 7 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

What Rust version does A Dev Server run?

Rust network protocol 2633 and build 165217 on Linux is what powers A Dev Server. The protocol has to line up on your side to join, and Steam does the updating.

Population

Where does A Dev Server sit in the rankings?

Over the last seven days A Dev Server ranks #16,832 on player hours, among the top 70% of all ranked servers.

How many players are on A Dev Server right now?

At the moment A Dev Server is offline, with a last sighting 13 days 7 hours ago.

Wipe details

How often does A Dev Server wipe?

The wipes of A Dev Server on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 26 days 8 hours ago.

What happens on A Dev Server on wipe day?

An average of 2 players turned up at the peak of its recent wipes. On the latest wipe, 7 hours after it began, the crowd peaked.

Getting in

What steps do you take to join A Dev Server?

Press F1 in Rust to bring up the console and enter client.connect 141.0.97.106:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp5
Max players 5 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs165217
Build It runs on build 165217.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.