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Rust Vending Machine 90,318playing
Community#16,008

SuperChicken Rust

Online 14.203.94.98:28015 checked 8m ago

players now0of 20 slots
7-day average0peak –
rank#16,008top 72%
last wipe · restocked130d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 364 on average
A2456/ 525 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 348 on average
A3279/ 300 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 339 on average
B1426/ 475 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 301 on average
B269/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on SuperChicken Rust?

The server browser reads these tags that SuperChicken Rust publishes: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): Room for 20; ts8 (Group limit): Teams cap at 8, the standard game limit; v2627 (Protocol): You need protocol 2627 to join, matching your game version; cs153611 (Build): It runs on build 153611; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find SuperChicken Rust in?

The Rust Vending Machine lists that feature SuperChicken Rust are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What map is in play on SuperChicken Rust?

The map on SuperChicken Rust is procedural, size 5,000 with seed 65133794, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does SuperChicken Rust enforce, and what settings does it run?

There is no gather rate in the name SuperChicken Rust. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it is listed under Community, being a community server. VAC is on.

Server details

What is the location of SuperChicken Rust?

You will find no region published for SuperChicken Rust. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 14.203.94.98:28015.

How stable is SuperChicken Rust, and is it currently online?

Open for trade right now: SuperChicken Rust is online. Its uptime figure puts the last restart at roughly 25 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

How well does SuperChicken Rust perform?

The 48-hour average for server fps is 69, and the floor was 4. At its peak it held 144,259 entities, counting buildings, deployables and all else in the world. At most it drew 7,665 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What version does SuperChicken Rust use?

On Linux, SuperChicken Rust is running Rust network protocol 2627 and build 153611. Joining needs the same protocol on your game; Steam handles the update for you.

Population

How does SuperChicken Rust compare to other Rust servers in the rankings?

The last seven days of player hours place SuperChicken Rust at #16,008, in the top 72% of all ranked servers.

Is SuperChicken Rust busy at the moment?

SuperChicken Rust is carrying 0 players on 20 slots at the moment. Over the last seven days you would have seen 0 players on average.

Wipe info

When does SuperChicken Rust wipe?

The wipes of SuperChicken Rust on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 130 days 14 hours ago it made the world it is using now.

Getting in

What is the way to join SuperChicken Rust?

Press F1 in Rust to bring up the console and enter client.connect 14.203.94.98:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2627,gmrust,cs153611,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players Room for 20.
ts8
Group limit Teams cap at 8, the standard game limit.
v2627
Protocol You need protocol 2627 to join, matching your game version.
cs153611
Build It runs on build 153611.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.