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Community#12,731

A Shockbyte Rust Server

Offline 139.99.142.169:23725 checked 3d ago

players now0of 2 slots
7-day average0peak 1
rank#12,731top 57%
last wipe · restocked4d agono schedule published
next wipe · restock2d 7hSat 17 Oct, 11:27 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Saturday 17 October, 11:27 UTC, in 2d 7h. Every Saturday at 11:27 UTC · low confidence

7 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

Coming wipes

  1. 2d 7hSat 17 Oct, 11:27 UTC
  2. 9d 7hSat 24 Oct, 11:27 UTC
  3. 16d 7hSat 31 Oct, 11:27 UTC
  4. 21d 15hThu 5 Nov, 19:00 UTCFW
  5. 23d 7hSat 7 Nov, 11:27 UTC
  6. 30d 7hSat 14 Nov, 11:27 UTC
  7. 37d 7hSat 21 Nov, 11:27 UTC
  8. 44d 7hSat 28 Nov, 11:27 UTC

The first 48 hours of its last wipes

Sat 10 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 11:27 UTC4d ago 1 – running 0
Sat 3 Oct, 10:13 UTC11d ago 3 – 7.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 335 on average
A270/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 324 on average
A3429/ 475 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 317 on average
B183/ 200 players
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Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 296 on average
B216/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The cap is 2; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set is what A Shockbyte Rust Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 2,500 with seed 40310, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate is given in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Community section of the server browser, as a community server. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 139.99.142.169:23725.

How stable is A Shockbyte Rust Server, and is it currently online?

No stock at present: A Shockbyte Rust Server is offline, last seen 3 days 18 hours ago. 5 of 168 hours online over the last 7 full days, or 3% uptime. The first sighting of it on Rust Vending Machine was 3 October 2026.

What Rust version does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does A Shockbyte Rust Server sit in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #12,731, in the top 57% of all ranked servers.

Is A Shockbyte Rust Server busy at the moment?

At the moment A Shockbyte Rust Server is offline, with a last sighting 3 days 18 hours ago. The seven-day average is 0, and the busiest point reached 1.

Wipe info

On what schedule does A Shockbyte Rust Server wipe?

The wipe rhythm at A Shockbyte Rust Server is every Saturday at 11:27 UTC. Due on Saturday 17 October at 11:27 UTC: its next wipe. It has been running its current world since 4 days 16 hours ago.

How does A Shockbyte Rust Server handle wipe day?

The average busiest point of its recent wipes was 2 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Getting in

What is the way to join A Shockbyte Rust Server?

Open Rust and press F1 for the console, then type client.connect 139.99.142.169:23725. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players The cap is 2.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.