RustyJoe
Online AF 139.84.236.109:28016 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 17% in AF. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence
Coming wipes
- 22d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:14 UTC FW12d ago | 13 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on RustyJoe?
Here are the tags RustyJoe lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): It runs on build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; AF (Africa): In the server browser it sits under Africa. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does RustyJoe appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include RustyJoe: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
What map is in play on RustyJoe?
RustyJoe runs a procedural map of size 3,700 with seed 509418494, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on RustyJoe?
The name of RustyJoe gives no gather rate. Groups can reach 8 players, which is the default. You play pve, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
Server info
What location is RustyJoe in?
RustyJoe shows the AF tag and lists in Africa. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 139.84.236.109:28016.
What is the uptime like on RustyJoe?
Open for trade right now: RustyJoe is online. By its own uptime report, the last restart was about 12 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 13 September 2026.
Is RustyJoe lag-free?
Over the last 48 hours the average server fps was 99, with a low of 87. The entity count reached 115,589: that includes buildings, deployables and everything else. Memory use peaked at 4,424 MB. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does RustyJoe run?
The setup: RustyJoe on Windows, Rust network protocol 2634 and build 167584. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
How does RustyJoe compare to other Rust servers in the rankings?
The last seven days of player hours place RustyJoe at #2,449, in the top 11% of all ranked servers and #6 in Africa.
What is the current player count on RustyJoe?
You will find 0 players filling 50 slots in RustyJoe as things stand. It peaked at 9 this week, and the average was 2. The last 48 hours peaked at 12:00 UTC, when it averaged 4 players.
Wipe details
How often does RustyJoe wipe?
Only the monthly force wipe applies at RustyJoe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 12 days 22 hours ago it made the world it is using now. Its tags state a wipe each month.
How does RustyJoe handle wipe day?
At their busiest, its recent wipes averaged 13 players. Peak crowd on the latest wipe came 47 hours in.
Join the server
What steps do you take to join RustyJoe?
In the Rust console (F1), type client.connect 139.84.236.109:28016. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,AF,^p,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
AF
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.