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PvE#10,940

MyServer (TEST)

Offline 138.16.248.202:28015 checked 1h ago

moddedoxidepve
players now1of 100 slots
7-day average1peak 1
rank#10,940top 50%
last wipe · restocked1d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75105:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:52 UTC1d ago – – running 1
Fri 16 Oct, 04:41 UTC2d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on MyServer (TEST)?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 player slots; ts10 (Group limit): Teams cap at 10; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game is what MyServer (TEST) tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does MyServer (TEST) appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature MyServer (TEST) are: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

Which settings and rules apply on MyServer (TEST)?

No gather rate is given in the name of MyServer (TEST). 10 players is the most a group can take. pve is the game mode, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.

About the server

Where can you find MyServer (TEST)?

You will find no region published for MyServer (TEST). Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 138.16.248.202:28015.

How reliable is MyServer (TEST), and is it online now?

No stock at present: MyServer (TEST) is offline, last seen 1 hours ago. Across the last 2 days, it was available for 2 of 48 hours, or 4% of the time. The first sighting of it on Rust Vending Machine was 15 October 2026.

What version does MyServer (TEST) use?

The setup: MyServer (TEST) on Windows, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does MyServer (TEST) compare to other Rust servers in the rankings?

The last seven days of player hours place MyServer (TEST) at #10,940, in the top 50% of all ranked servers.

Is MyServer (TEST) busy at the moment?

You will find MyServer (TEST) offline right now; its last sighting was 1 hours ago. The seven-day average stands at 1 players, peaking at 1. Its busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

Wipe details

How often does MyServer (TEST) wipe?

There are not yet enough recorded wipes from MyServer (TEST) to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 36 hours ago it made the world it is using now.

What can you expect on MyServer (TEST) when wipe day comes?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 1 hours after the wipe.

Join the server

What is the way to join MyServer (TEST)?

Open Rust and press F1 for the console, then type client.connect 138.16.248.202:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players 100 player slots.
ts10
Group limit Teams cap at 10.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.