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Rust Vending Machine 36,375playing
Community#15,960

RustDockerServer

Online 136.34.197.50:28015 checked 11m ago

players now0of 10 slots
7-day average0peak –
rank#15,960top 71%
last wipe · restocked10d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 4 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:07 UTC10d ago 0 – running 0
Wed 16 Sep, 00:23 UTC28d ago 0 – 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 355 on average
A2134/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 337 on average
A3224/ 250 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 333 on average
B1131/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B218/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on RustDockerServer?

The server browser reads these tags that RustDockerServer publishes: gmrust (Game mode): The standard survival game mode; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does RustDockerServer appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include RustDockerServer: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on RustDockerServer?

The map on RustDockerServer is procedural, size 4,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does RustDockerServer enforce, and what settings does it run?

No gather rate is given in the name of RustDockerServer. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. In the server browser it is listed under Community, being a community server. The server has VAC, Valve's anti-cheat, switched on.

Server details

What location is RustDockerServer in?

You will find no region published for RustDockerServer. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 136.34.197.50:28015.

How stable is RustDockerServer, and is it currently online?

Open for trade right now: RustDockerServer is online. Its uptime figure puts the last restart at roughly 10 days 5 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on RustDockerServer?

The 48-hour average for server fps is 177, and the floor was 124. The entity count reached 120,665: that includes buildings, deployables and everything else. The highest memory reading was 8,257 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does RustDockerServer run?

On Linux, RustDockerServer is running Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does RustDockerServer compare to other Rust servers in the rankings?

Over the last seven days RustDockerServer ranks #15,960 on player hours, among the top 71% of all ranked servers.

What is the current player count on RustDockerServer?

Right now 10 slots in RustDockerServer hold 0 players. The seven-day average stands at 0 players.

Wipe info

How often does RustDockerServer wipe?

The wipes of RustDockerServer on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 10 days 6 hours ago.

What can you expect on RustDockerServer when wipe day comes?

At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.

Getting in

What is the way to join RustDockerServer?

Press F1 in Rust to bring up the console and enter client.connect 136.34.197.50:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players The cap is 10.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.