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PvE#9,964

BURN ZOMBIE TESTSERVER

Online 136.243.93.153:29025 checked 7m ago

biweekly wipes moddedoxidepve
players now0of 80 slots
7-day average0peak 2
rank#9,964top 45%
last wipe · restocked2d agobiweekly schedule
next wipe · restock11d 3hSun 25 Oct, 12:42 UTC

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 25 October, 12:42 UTC, in 11d 3h. Its biweekly schedule tag · low confidence

3.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 1

Coming wipes

  1. 11d 3hSun 25 Oct, 12:42 UTC
  2. 22d 9hThu 5 Nov, 19:00 UTCFW
  3. 25d 3hSun 8 Nov, 12:42 UTC
  4. 39d 3hSun 22 Nov, 12:42 UTC

The first 48 hours of its last wipes

Sun 11 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:42 UTC2d ago 1 – running 0
Sun 4 Oct, 10:47 UTC9d ago 1 halved by day 1 7.1 days 0
Thu 1 Oct, 17:41 UTC FW12d ago 1 halved by day 1 2.7 days 1
Sun 27 Sep, 05:11 UTC17d ago 1 held half 4.5 days 0
Sat 26 Sep, 05:07 UTC18d ago 2 – 1 days 0
Sat 19 Sep, 06:13 UTC25d ago 0 – 7 days 0
Wed 16 Sep, 04:16 UTC28d ago 1 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on BURN ZOMBIE TESTSERVER?

The server browser reads these tags that BURN ZOMBIE TESTSERVER publishes: gmvanilla (Game mode): Unmodified survival play; mp80 (Max players): The cap is 80; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): It runs on build 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): Wipes land every fortnight; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does BURN ZOMBIE TESTSERVER appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include BURN ZOMBIE TESTSERVER: Modded Rust servers, PvE Rust servers in stock and Rust zombie servers. It shows under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Map and rules

What map is in play on BURN ZOMBIE TESTSERVER?

The map on BURN ZOMBIE TESTSERVER is procedural, size 5,250 with seed 1337, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Last Oasis.

What rules does BURN ZOMBIE TESTSERVER enforce, and what settings does it run?

No gather rate is given in the name of BURN ZOMBIE TESTSERVER. Groups can reach 8 players, which is the default. You play pve, other players are not fought. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

About the server

What location is BURN ZOMBIE TESTSERVER in?

No region is published by BURN ZOMBIE TESTSERVER. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 136.243.93.153:29025.

How reliable is BURN ZOMBIE TESTSERVER, and is it online now?

Open for trade right now: BURN ZOMBIE TESTSERVER is online. The uptime counter points to a restart about 2 days 17 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

How well does BURN ZOMBIE TESTSERVER perform?

The 48-hour average for server fps is 31, and the floor was 20. At its peak it held 77,531 entities, counting buildings, deployables and all else in the world. The highest memory reading was 4,949 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is BURN ZOMBIE TESTSERVER running?

On Linux, BURN ZOMBIE TESTSERVER is running Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.

Population

How does BURN ZOMBIE TESTSERVER compare to other Rust servers in the rankings?

The last seven days of player hours place BURN ZOMBIE TESTSERVER at #9,964, in the top 45% of all ranked servers.

Is BURN ZOMBIE TESTSERVER busy at the moment?

Right now 80 slots in BURN ZOMBIE TESTSERVER hold 0 players. It peaked at 2 this week, and the average was 0. The last 48 hours peaked at 14:00 UTC, when it averaged 1 players.

Wipe info

When does BURN ZOMBIE TESTSERVER wipe?

The prediction follows its tag, since too few of BURN ZOMBIE TESTSERVER's wipes are on record to confirm the schedule. It is due to wipe next on Sunday 25 October at 12:42 UTC. 2 days 20 hours ago it made the world it is using now. The tags carry a two-weekly wipe schedule.

How does BURN ZOMBIE TESTSERVER handle wipe day?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours in. Until the next wipe, in 33% of recent wipes, the crowd remained above half that peak. By day 1 the crowd had dropped below half in the wipes that failed to hold.

Join the server

What steps do you take to join BURN ZOMBIE TESTSERVER?

Open Rust and press F1 for the console, then type client.connect 136.243.93.153:29025. Or use the Launch Rust button here to open the game through Steam and connect. You can find its website at https://rust-burn.com/.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival play.
mp80
Max players The cap is 80.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build It runs on build 167398.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Wipes land every fortnight.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.