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Modded#8,941

Overthruster 3X Mats Nodes

Online 136.175.187.96:28025 checked 5m ago

3x moddedoxide
players now0of 50 slots
7-day average0peak 2
rank#8,941top 40%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:36 UTC11d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Overthruster 3X Mats Nodes?

gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166494 (Build): Build 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what Overthruster 3X Mats Nodes tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Overthruster 3X Mats Nodes in?

The Rust Vending Machine lists that feature Overthruster 3X Mats Nodes are: 3x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

Map and rules

Which map is currently on Overthruster 3X Mats Nodes?

The map on Overthruster 3X Mats Nodes is procedural, size 3,700 with seed 2151834815, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does Overthruster 3X Mats Nodes enforce, and what settings does it run?

Its name shows a 3x gather rate for Overthruster 3X Mats Nodes. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of Overthruster 3X Mats Nodes?

There is no region listed for Overthruster 3X Mats Nodes. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 136.175.187.96:28025.

How stable is Overthruster 3X Mats Nodes, and is it currently online?

You can grab Overthruster 3X Mats Nodes: it is online as we speak. By its own uptime report, the last restart was about 13 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

Is Overthruster 3X Mats Nodes lag-free?

The 48-hour average for server fps is 37, and the floor was 3. The entity count reached 103,408: that includes buildings, deployables and everything else. The highest memory reading was 4,412 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does Overthruster 3X Mats Nodes run?

Rust network protocol 2634 and build 166494 on Windows is what powers Overthruster 3X Mats Nodes. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is Overthruster 3X Mats Nodes's rank among Rust servers?

The last seven days of player hours place Overthruster 3X Mats Nodes at #8,941, in the top 40% of all ranked servers.

Is Overthruster 3X Mats Nodes busy at the moment?

You will find 0 players filling 50 slots in Overthruster 3X Mats Nodes as things stand. The seven-day average stands at 0 players, peaking at 2. Its busiest point in the last 48 hours was 10:00 UTC, averaging 0 players.

Wipe info

When does Overthruster 3X Mats Nodes wipe?

Too few wipes of Overthruster 3X Mats Nodes are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 11 days 20 hours ago.

How does Overthruster 3X Mats Nodes handle wipe day?

An average of 2 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 39 hours in.

How to join

What is the way to join Overthruster 3X Mats Nodes?

Open Rust and press F1 for the console, then type client.connect 136.175.187.96:28025. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The cap is 50.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166494
Build Build 166494.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.