Siunattu
Online 135.148.15.62:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:45 UTC10h ago | – | – | running | 1 |
| Sun 11 Oct, 22:23 UTC2d ago | 1 | – | 1.9 days | 1 |
| Tue 6 Oct, 01:08 UTC8d ago | 1 | halved by day 2 | 5.9 days | 1 |
| Sun 4 Oct, 02:09 UTC10d ago | 1 | – | 2 days | 1 |
| Thu 1 Oct, 18:54 UTC FW12d ago | 1 | held half | 2.3 days | 1 |
| Tue 29 Sep, 21:48 UTC14d ago | 1 | – | 1.9 days | 0 |
| Mon 28 Sep, 17:43 UTC15d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 04:57 UTC19d ago | 1 | halved by day 2 | 3.5 days | 0 |
| Sun 20 Sep, 22:50 UTC23d ago | 1 | held half | 4.3 days | 0 |
| Thu 17 Sep, 01:42 UTC27d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Tue 15 Sep, 18:34 UTC28d ago | 1 | – | 1.3 days | 1 |
| Sun 13 Sep, 17:02 UTC30d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on Siunattu?
The server browser reads these tags that Siunattu publishes: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find Siunattu in?
The Rust Vending Machine lists that feature Siunattu are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and rules
Which map is currently on Siunattu?
The map on Siunattu is procedural, size 3,100 with seed 12346, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on Siunattu?
No gather rate is given in the name of Siunattu. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. In the server browser it is listed under Community, being a community server. VAC, Valve's anti-cheat, is enabled.
About the server
Where can you find Siunattu?
No region is published by Siunattu. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 135.148.15.62:28015.
How reliable is Siunattu, and is it online now?
Open for trade right now: Siunattu is online. Its uptime figure puts the last restart at roughly 3 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.
What is the performance like on Siunattu?
The 48-hour average for server fps is 189, and the floor was 3. The entity count reached 56,878: that includes buildings, deployables and everything else. Memory use peaked at 2,636 MB. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does Siunattu run?
Rust network protocol 2634 and build 167781 on Linux is what powers Siunattu. To get in, your game must match the protocol; Steam keeps that updated.
Player count
What is Siunattu's rank among Rust servers?
The last seven days of player hours place Siunattu at #6,747, in the top 30% of all ranked servers.
How many players are on Siunattu right now?
Siunattu is carrying 0 players on 40 slots at the moment. The seven-day average stands at 0 players, peaking at 1. Its busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.
Wipe schedule
On what schedule does Siunattu wipe?
There is no way to predict the next wipe at Siunattu, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 9 hours ago it made the world it is using now.
What can you expect on Siunattu when wipe day comes?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours after it began, the crowd peaked. Until the next wipe, in 50% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 2 in the wipes that did not hold.
How to join
What steps do you take to join Siunattu?
In the Rust console (F1), type client.connect 135.148.15.62:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.