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Modded#5,163

[US] Viking Solo PvE

Online 135.148.15.213:23975 checked 11m ago

moddedoxide
players now0of 75 slots
7-day average1peak 2
rank#5,163top 23%
last wipe · restocked2d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 19:31 UTC2d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on [US] Viking Solo PvE?

gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): Room for 75; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what [US] Viking Solo PvE tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find [US] Viking Solo PvE in?

The Rust Vending Machine lists that feature [US] Viking Solo PvE are: Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

What map is in play on [US] Viking Solo PvE?

A procedural map, size 3,000 with seed 50000, generated by the game, is what [US] Viking Solo PvE runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does [US] Viking Solo PvE enforce, and what settings does it run?

There is no gather rate in the name [US] Viking Solo PvE. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server details

What is the location of [US] Viking Solo PvE?

The name of [US] Viking Solo PvE points to North America, even without a region tag. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 135.148.15.213:23975.

How stable is [US] Viking Solo PvE, and is it currently online?

You can grab [US] Viking Solo PvE: it is online as we speak. Its uptime figure puts the last restart at roughly 20 hours ago. 48 of 48 hours online over the last 2 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 11 October 2026.

How well does [US] Viking Solo PvE perform?

The 48-hour average for server fps is 223, and the floor was 160. Up to 49,324 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 3,084 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is [US] Viking Solo PvE running?

Rust network protocol 2634 and build 167781 on Linux is what powers [US] Viking Solo PvE. Joining needs the same protocol on your game; Steam handles the update for you.

Population

Where does [US] Viking Solo PvE sit in the rankings?

The last seven days of player hours place [US] Viking Solo PvE at #5,163, in the top 23% of all ranked servers.

How many players are on [US] Viking Solo PvE right now?

[US] Viking Solo PvE is carrying 0 players on 75 slots at the moment. The seven-day average is 1, and the busiest point reached 2. Its busiest point in the last 48 hours was 02:00 UTC, averaging 2 players.

Wipe info

When does [US] Viking Solo PvE wipe?

Too few wipes of [US] Viking Solo PvE are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 2 days 21 hours ago.

What happens on [US] Viking Solo PvE on wipe day?

An average of 2 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 3 hours in.

Getting in

What is the way to join [US] Viking Solo PvE?

In the Rust console (F1), type client.connect 135.148.15.213:23975. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players Room for 75.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build It runs on build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.