Skip to the shelves
Rust Vending Machine 96,374playing
Modded#9,024

A Shockbyte Rust Server

Online 135.148.15.139:20507 checked 9m ago

moddedoxide
players now0of 10 slots
7-day average0peak 2
rank#9,024top 41%
last wipe · restocked1d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeakWipe
00.511.5203:0019:0001:0006:0012:0018:00Wiped Sun 25 Oct, 03:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040003:0019:0001:0006:0012:0018:00Wiped Sun 25 Oct, 03:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Room for 10; ts8 (Group limit): 8 to a team, as the game ships it; v2635 (Protocol): To join, your game version must line up with protocol 2635; cs168909 (Build): It runs on build 168909; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what A Shockbyte Rust Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

What map is in play on A Shockbyte Rust Server?

A procedural map, size 1,500 with seed 69977523, generated by the game, is what A Shockbyte Rust Server runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is disabled.

Server info

Where can you find A Shockbyte Rust Server?

There is no region listed for A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 135.148.15.139:20507.

How reliable is A Shockbyte Rust Server, and is it online now?

The shelves show A Shockbyte Rust Server in stock and online right now. By its own uptime report, the last restart was about 24 hours ago. The first sighting of it on Rust Vending Machine was 25 October 2026.

What is the performance like on A Shockbyte Rust Server?

The 48-hour average for server fps is 239, and the floor was 233. The entity count reached 8,976: that includes buildings, deployables and everything else. At most it drew 2,366 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What version does A Shockbyte Rust Server use?

Rust network protocol 2635 and build 168909 on Linux is what powers A Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is A Shockbyte Rust Server's rank among Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #9,024, in the top 41% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

Right now 10 slots in A Shockbyte Rust Server hold 0 players. The seven-day average stands at 0 players, peaking at 2. Its busiest point in the last 48 hours was 15:00 UTC, averaging 2 players.

Wipe details

How often does A Shockbyte Rust Server wipe?

The wipes of A Shockbyte Rust Server on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 40 hours ago it made the world it is using now.

Getting in

What steps do you take to join A Shockbyte Rust Server?

In the Rust console (F1), type client.connect 135.148.15.139:20507. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Room for 10.
ts8
Group limit 8 to a team, as the game ships it.
v2635
Protocol To join, your game version must line up with protocol 2635.
cs168909
Build It runs on build 168909.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.