1000x | Cross Rust | Weekly
Offline 135.148.15.102:23565 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 21:38 UTC7d ago | 1 | – | running | 0 |
| Mon 5 Oct, 22:46 UTC8d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 01:10 UTC16d ago | 2 | halved by day 3 | 7.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on 1000x | Cross Rust | Weekly?
gmrust (Game mode): The standard survival game mode; mp40 (Max players): 40 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Game build: 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what 1000x | Cross Rust | Weekly tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find 1000x | Cross Rust | Weekly in?
These Rust Vending Machine lists include 1000x | Cross Rust | Weekly: Rust servers with rates above 10x and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
Map and rules
What map is in play on 1000x | Cross Rust | Weekly?
The map on 1000x | Cross Rust | Weekly is procedural, size 3,000 with seed 1218474365, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on 1000x | Cross Rust | Weekly?
The name of 1000x | Cross Rust | Weekly gives 1000x gather. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is disabled.
Server details
What is the location of 1000x | Cross Rust | Weekly?
No region is published by 1000x | Cross Rust | Weekly. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 135.148.15.102:23565.
How reliable is 1000x | Cross Rust | Weekly, and is it online now?
No stock on 1000x | Cross Rust | Weekly at the moment, last seen 18 hours ago. Its uptime figure puts the last restart at roughly 7 days 3 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 28 September 2026.
What is the performance like on 1000x | Cross Rust | Weekly?
Server fps over the last 48 hours averaged 207 and never dropped below 149. At its peak it held 46,812 entities, counting buildings, deployables and all else in the world. The highest memory reading was 4,411 MB. What players call lag comes from low fps and an entity count on the rise.
What version does 1000x | Cross Rust | Weekly use?
The setup: 1000x | Cross Rust | Weekly on Linux, Rust network protocol 2634 and build 166652. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
How does 1000x | Cross Rust | Weekly compare to other Rust servers in the rankings?
The last seven days of player hours place 1000x | Cross Rust | Weekly at #14,090, in the top 64% of all ranked servers.
Is 1000x | Cross Rust | Weekly busy at the moment?
You will find 1000x | Cross Rust | Weekly offline right now; its last sighting was 18 hours ago. The seven-day average is 0, and the busiest point reached 1.
Wipe schedule
How often does 1000x | Cross Rust | Weekly wipe?
There is no way to predict the next wipe at 1000x | Cross Rust | Weekly, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 7 days 21 hours ago it made the world it is using now.
What can you expect on 1000x | Cross Rust | Weekly when wipe day comes?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3 in the wipes that did not hold.
How to join
What steps do you take to join 1000x | Cross Rust | Weekly?
Open Rust and press F1 for the console, then type client.connect 135.148.15.102:23565. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.