ThievingRaccoonTest
Online NA 135.148.137.170:60400 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 16h. The force wipe · high confidence
Coming wipes
- 21d 16hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 11:50 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on ThievingRaccoonTest?
gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): The cap is 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): It runs on build 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): In the server browser it sits under North America is what ThievingRaccoonTest tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find ThievingRaccoonTest in?
The Rust Vending Machine lists that feature ThievingRaccoonTest are: Modded Rust servers, PvE Rust servers in stock and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Settings and rules
What map is in play on ThievingRaccoonTest?
ThievingRaccoonTest runs a procedural map of size 3,800 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.
What rules does ThievingRaccoonTest enforce, and what settings does it run?
No gather rate is given in the name of ThievingRaccoonTest. 8 players is the default group size, and that is the cap here. You play pve, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.
Server info
What is the location of ThievingRaccoonTest?
The NA tag places ThievingRaccoonTest in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 135.148.137.170:60400.
What is the uptime like on ThievingRaccoonTest?
The shelves show ThievingRaccoonTest in stock and online right now. The uptime counter points to a restart about 3 days 13 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
How well does ThievingRaccoonTest perform?
Server fps over the last 48 hours averaged 232 and never dropped below 205. The entity count reached 54,020: that includes buildings, deployables and everything else. Memory use peaked at 4,359 MB. What players call lag comes from low fps and an entity count on the rise.
What Rust version does ThievingRaccoonTest run?
On Linux, ThievingRaccoonTest is running Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.
Player count
What is ThievingRaccoonTest's rank among Rust servers?
The last seven days of player hours place ThievingRaccoonTest at #15,918, in the top 72% of all ranked servers and #1,542 in North America.
Is ThievingRaccoonTest busy at the moment?
You will find 0 players filling 100 slots in ThievingRaccoonTest as things stand. Over the last seven days you would have seen 0 players on average.
Wipe schedule
On what schedule does ThievingRaccoonTest wipe?
The force wipe is the only wipe at ThievingRaccoonTest, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 3 days 14 hours ago. Its tags state a wipe each month.
What can you expect on ThievingRaccoonTest when wipe day comes?
The average busiest point of its recent wipes was 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.
Join the server
What steps do you take to join ThievingRaccoonTest?
In the Rust console (F1), type client.connect 135.148.137.170:60400. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.