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PvE#15,918

ThievingRaccoonTest

Online NA 135.148.137.170:60400 checked 9m ago

monthly wipes moddedoxidepve
players now0of 100 slots
7-day average0peak –
rank#15,918top 72% · #1542 in NA
last wipe · restocked3d agomonthly schedule
next wipe · restock21d 16hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 16h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 21d 16hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:50 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on ThievingRaccoonTest?

gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): The cap is 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): It runs on build 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): In the server browser it sits under North America is what ThievingRaccoonTest tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find ThievingRaccoonTest in?

The Rust Vending Machine lists that feature ThievingRaccoonTest are: Modded Rust servers, PvE Rust servers in stock and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Settings and rules

What map is in play on ThievingRaccoonTest?

ThievingRaccoonTest runs a procedural map of size 3,800 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What rules does ThievingRaccoonTest enforce, and what settings does it run?

No gather rate is given in the name of ThievingRaccoonTest. 8 players is the default group size, and that is the cap here. You play pve, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server info

What is the location of ThievingRaccoonTest?

The NA tag places ThievingRaccoonTest in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 135.148.137.170:60400.

What is the uptime like on ThievingRaccoonTest?

The shelves show ThievingRaccoonTest in stock and online right now. The uptime counter points to a restart about 3 days 13 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

How well does ThievingRaccoonTest perform?

Server fps over the last 48 hours averaged 232 and never dropped below 205. The entity count reached 54,020: that includes buildings, deployables and everything else. Memory use peaked at 4,359 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does ThievingRaccoonTest run?

On Linux, ThievingRaccoonTest is running Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.

Player count

What is ThievingRaccoonTest's rank among Rust servers?

The last seven days of player hours place ThievingRaccoonTest at #15,918, in the top 72% of all ranked servers and #1,542 in North America.

Is ThievingRaccoonTest busy at the moment?

You will find 0 players filling 100 slots in ThievingRaccoonTest as things stand. Over the last seven days you would have seen 0 players on average.

Wipe schedule

On what schedule does ThievingRaccoonTest wipe?

The force wipe is the only wipe at ThievingRaccoonTest, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 3 days 14 hours ago. Its tags state a wipe each month.

What can you expect on ThievingRaccoonTest when wipe day comes?

The average busiest point of its recent wipes was 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Join the server

What steps do you take to join ThievingRaccoonTest?

In the Rust console (F1), type client.connect 135.148.137.170:60400. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp100
Max players The cap is 100.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build It runs on build 167398.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.