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PvE#1,062

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

Online NA 135.148.136.6:60405 checked 7m ago

biweekly wipes vanillamoddedoxidepve
players now6of 100 slots
7-day average11peak 28
rank#1,062top 5% · #173 in NA
last wipe · restocked11d agobiweekly schedule
next wipe · restock2d 0hThu 15 Oct, 18:02 UTC

Players

AveragePeak
01020304018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 5% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:02 UTC, in 2d 0h. Its biweekly schedule tag · low confidence

14 daysusual gapbetween real wipes
40wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 11

Coming wipes

  1. 2d 0hThu 15 Oct, 18:02 UTC
  2. 16d 0hThu 29 Oct, 18:02 UTC
  3. 23d 1hThu 5 Nov, 19:00 UTCFW
  4. 30d 0hThu 12 Nov, 18:02 UTC
  5. 44d 0hThu 26 Nov, 18:02 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 43, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW11d ago 43 – running 2
Thu 17 Sep, 17:58 UTC25d ago 38 halved by day 11 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

PvE
Kommon Ground 66.51.96.52:28021 NA · groups of 6 · biweekly · 1 on average
A11/ 50 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

gmrust (Game mode): The standard survival game mode; mp100 (Max players): 100 player slots; ts6 (Group limit): 6 is the team ceiling; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): In the server browser it sits under North America is what [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly are: Modded Rust servers, PvE Rust servers in stock, Rust zombie servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.

Settings and rules

Which map is currently on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly runs a procedural map of size 4,500 with seed 2019678213, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly enforce, and what settings does it run?

The name of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly gives no gather rate. 6 players is the most a group can take. You play pve, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. It is vanilla by its own description: rust as Facepunch ships it: rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Server details

Where can you find [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly shows the NA tag and lists in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 135.148.136.6:60405.

What is the uptime like on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

The shelves show [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly in stock and online right now. By its own uptime report, the last restart was about 9 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

Is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly lag-free?

Server fps over the last 48 hours averaged 74 and never dropped below 53. The entity count reached 216,159: that includes buildings, deployables and everything else. The highest memory reading was 6,127 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly use?

On Linux, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is running Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly compare to other Rust servers in the rankings?

The last seven days of player hours place [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly at #1,062, in the top 5% of all ranked servers and #173 in North America.

Is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly busy at the moment?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is carrying 6 players on 100 slots at the moment. The seven-day average is 11, and the busiest point reached 28. Its busiest point in the last 48 hours was 21:00 UTC, averaging 20 players.

Wipe details

On what schedule does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly wipe?

Too few wipes of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly are recorded to confirm its schedule, so its tag decides the prediction. Due on Thursday 15 October at 18:02 UTC: its next wipe. The world it has now started 11 days 23 hours ago. Its tags say it wipes every two weeks.

What can you expect on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly when wipe day comes?

An average of 40 players turned up at the peak of its recent wipes. On the latest wipe, 28 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 11 in the wipes that did not hold.

Getting in

What steps do you take to join [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Press F1 in Rust to bring up the console and enter client.connect 135.148.136.6:60405. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. You can find its website at https://www.goldenhourrust.com/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,NA,^p,gmrust,cs167398,ts6,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp100
Max players 100 player slots.
ts6
Group limit 6 is the team ceiling.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules untouched.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.