[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes
Online NA 135.148.136.218:28215 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:08 UTC1h ago | – | – | running | 0 |
| Mon 12 Oct, 04:29 UTC1d ago | – | – | – | 0 |
| Sun 11 Oct, 16:32 UTC2d ago | 2 | – | 0.5 days | 0 |
| Thu 8 Oct, 18:09 UTC5d ago | 1 | – | 2.9 days | 0 |
| Tue 6 Oct, 08:00 UTC7d ago | 1 | held half | 2.4 days | 0 |
| Sat 3 Oct, 03:05 UTC10d ago | 1 | held half | 3.2 days | 1 |
| Fri 2 Oct, 02:44 UTC11d ago | 1 | – | 1 days | 1 |
| Sun 27 Sep, 16:38 UTC16d ago | 2 | held half | 4.4 days | 0 |
| Sat 26 Sep, 23:03 UTC16d ago | 2 | – | 0.7 days | 0 |
| Tue 22 Sep, 08:56 UTC21d ago | 1 | halved by day 1 | 4.6 days | 1 |
| Tue 22 Sep, 02:47 UTC21d ago | 3 | – | 0.3 days | 0 |
| Mon 21 Sep, 16:17 UTC22d ago | 3 | – | 0.4 days | 0 |
| Mon 21 Sep, 04:24 UTC22d ago | 3 | – | 0.5 days | 1 |
| Sun 20 Sep, 09:39 UTC23d ago | 3 | – | 0.8 days | 0 |
| Sat 19 Sep, 10:07 UTC24d ago | 2 | – | 1 days | 0 |
| Fri 18 Sep, 22:39 UTC24d ago | 2 | – | 0.5 days | 0 |
| Wed 16 Sep, 01:15 UTC27d ago | 4 | halved by day 1 | 2.9 days | 0 |
| Mon 14 Sep, 04:45 UTC29d ago | 4 | – | 1.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
Here are the tags [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and the rest; ^d (Combat training): Train your aim and PvP with loot provided; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): The server browser lists it under North America. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes in?
These Rust Vending Machine lists include [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: Modded Rust servers, Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules & map
Which map is currently on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes runs a procedural map of size 3,000 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.
Which settings and rules apply on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
There is no gather rate in the name [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes. 8 players is the default group size, and that is the cap here. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.
Server info
What location is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes in?
With its NA tag, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes lists in North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 135.148.136.218:28215.
How stable is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, and is it currently online?
Open for trade right now: [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is online. Its uptime figure puts the last restart at roughly 2 hours ago. 48 of 168 hours online over the last 7 full days, or 29% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.
Is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes lag-free?
Server fps over the last 48 hours averaged 110 and never dropped below 110. The entity count reached 1,192: that includes buildings, deployables and everything else. Memory use peaked at 1,867 MB. What players call lag comes from low fps and an entity count on the rise.
What version does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes use?
The setup: [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes on Linux, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.
Live players
Where does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes sit in the rankings?
For player hours over the last seven days, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is #7,479 across all ranked servers, in the top 33%, and #1,158 in North America.
Is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes busy at the moment?
Right now 100 slots in [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes hold 1 players. The seven-day average is 0, and the busiest point reached 2. Its busiest point in the last 48 hours was 05:00 UTC, averaging 1 players.
Wipe details
On what schedule does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes wipe?
Because [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes wipes irregularly, its next wipe cannot be predicted. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 1 hours ago it made the world it is using now.
How does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes handle wipe day?
An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 12 hours in. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.
How to join
What steps do you take to join [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
Open Rust and press F1 for the console, then type client.connect 135.148.136.218:28215. Or use the Launch Rust button here to open the game through Steam and connect. The web address is https://ISL.GG.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^e,^d,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^e
^d
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
