WZ's Island
Online NA 135.148.136.193:60408 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence
Coming wipes
- 22d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:05 UTC1d ago | – | – | running | 0 |
| Mon 12 Oct, 00:45 UTC2d ago | 1 | – | 0.8 days | 0 |
| Sat 26 Sep, 16:55 UTC17d ago | 1 | halved by day 1 | 15.3 days | 0 |
| Sat 26 Sep, 01:13 UTC18d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on WZ's Island?
Here are the tags WZ's Island lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The cap is 100; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): In the server browser it sits under North America. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find WZ's Island in?
The Rust Vending Machine lists that feature WZ's Island are: Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Settings and rules
Which map is currently on WZ's Island?
The map on WZ's Island is procedural, size 4,500 with seed 367303789, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
What rules does WZ's Island enforce, and what settings does it run?
The name of WZ's Island gives no gather rate. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
About the server
Where can you find WZ's Island?
With its NA tag, WZ's Island lists in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 135.148.136.193:60408.
What is the uptime like on WZ's Island?
You can grab WZ's Island: it is online as we speak. The uptime counter points to a restart about 41 hours ago. Over 7 full days, the shelves were stocked for 48 of 168 hours (29%). The first sighting of it on Rust Vending Machine was 20 September 2026.
Is WZ's Island lag-free?
Server fps over the last 48 hours averaged 116 and never dropped below 79. At its peak it held 124,450 entities, counting buildings, deployables and all else in the world. Memory use peaked at 4,827 MB. What players call lag comes from low fps and an entity count on the rise.
Which Rust build is WZ's Island running?
Rust network protocol 2634 and build 167398 on Linux is what powers WZ's Island. The protocol has to line up on your side to join, and Steam does the updating.
Population
How does WZ's Island compare to other Rust servers in the rankings?
The last seven days of player hours place WZ's Island at #12,518, in the top 56% of all ranked servers and #1,386 in North America.
Is WZ's Island busy at the moment?
WZ's Island is carrying 0 players on 100 slots at the moment. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 22:00 UTC, when it averaged 1 players.
Wipe schedule
When does WZ's Island wipe?
The force wipe is the only wipe at WZ's Island, once a month. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. It has been running its current world since 43 hours ago. Wipes once a month are what its tags show.
What happens on WZ's Island on wipe day?
At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 21 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. By day 1 the crowd had dropped below half in the wipes that failed to hold.
Getting in
What is the way to join WZ's Island?
In the Rust console (F1), type client.connect 135.148.136.193:60408. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.