RustServer_9257
Online 133.88.120.27:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:47 UTC12d ago | 1 | – | running | 0 |
| Tue 15 Sep, 21:28 UTC29d ago | 2 | halved by day 3 | 16.7 days | 0 |
| Tue 15 Sep, 11:02 UTC29d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on RustServer_9257?
The server browser reads these tags that RustServer_9257 publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Room for 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find RustServer_9257 in?
These Rust Vending Machine lists include RustServer_9257: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on RustServer_9257?
RustServer_9257 runs a procedural map of size 3,000 with seed 5670, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
What rules does RustServer_9257 enforce, and what settings does it run?
No gather rate is given in the name of RustServer_9257. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Community section of the server browser, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Server details
What is the location of RustServer_9257?
No region is published by RustServer_9257. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 133.88.120.27:28015.
What is the uptime like on RustServer_9257?
You can grab RustServer_9257: it is online as we speak. Its uptime figure puts the last restart at roughly 12 days 12 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 14 September 2026.
What is the performance like on RustServer_9257?
The 48-hour average for server fps is 101, and the floor was 64. Up to 46,818 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 2,936 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
What version does RustServer_9257 use?
Rust network protocol 2634 and build 166586 on Linux is what powers RustServer_9257. The protocol has to line up on your side to join, and Steam does the updating.
Player count
Where does RustServer_9257 sit in the rankings?
The last seven days of player hours place RustServer_9257 at #15,912, in the top 72% of all ranked servers.
Is RustServer_9257 busy at the moment?
RustServer_9257 is carrying 0 players on 50 slots at the moment. Over the last seven days you would have seen 0 players on average.
Wipe info
How often does RustServer_9257 wipe?
No next wipe can be predicted for RustServer_9257, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 12 days 14 hours ago.
What can you expect on RustServer_9257 when wipe day comes?
At their busiest, its recent wipes averaged 2 players. On the latest wipe, 1 hours after it began, the crowd peaked. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. By day 3 the crowd had dropped below half in the wipes that failed to hold.
Getting in
What is the way to join RustServer_9257?
Open Rust and press F1 for the console, then type client.connect 133.88.120.27:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.