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Rust Vending Machine 43,964playing
Community#15,923

RustServer_1258

Online 133.117.73.215:28015 checked 10m ago

players now0of 50 slots
7-day average0peak –
rank#15,923top 72%
last wipe · restocked34d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 336 on average
A2107/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 326 on average
A3450/ 500 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 318 on average
B1112/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 296 on average
B221/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on RustServer_1258?

The server browser reads these tags that RustServer_1258 publishes: gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): The cap is 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): It runs on build 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find RustServer_1258 in?

These Rust Vending Machine lists include RustServer_1258: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is currently on RustServer_1258?

The map on RustServer_1258 is procedural, size 3,000 with seed 31335, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does RustServer_1258 enforce, and what settings does it run?

No gather rate is given in the name of RustServer_1258. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it is listed under Community, being a community server. VAC is on.

About the server

What is the location of RustServer_1258?

There is no region listed for RustServer_1258. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 133.117.73.215:28015.

How reliable is RustServer_1258, and is it online now?

The shelves show RustServer_1258 in stock and online right now. By its own uptime report, the last restart was about 14 days 19 hours ago. Across the last 7 days, it was available for 144 of 168 hours, or 86% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on RustServer_1258?

The 48-hour average for server fps is 104, and the floor was 56. Up to 49,939 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 3,936 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does RustServer_1258 use?

Rust network protocol 2633 and build 165217 on Linux is what powers RustServer_1258. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is RustServer_1258's rank among Rust servers?

Over the last seven days RustServer_1258 ranks #15,923 on player hours, among the top 72% of all ranked servers.

What is the current player count on RustServer_1258?

Right now 50 slots in RustServer_1258 hold 0 players. The seven-day average stands at 0 players.

Wipe details

When does RustServer_1258 wipe?

The wipes of RustServer_1258 on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 34 days 3 hours ago it made the world it is using now.

How to join

What steps do you take to join RustServer_1258?

Open Rust and press F1 for the console, then type client.connect 133.117.73.215:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players The cap is 50.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol Protocol 2633: your game must match to get in.
cs165217
Build It runs on build 165217.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.