Rust Privado [Tailscale]
Offline 129.146.83.13:28015 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:20 UTC8d ago | 0 | – | running | 2 |
| Sun 4 Oct, 23:15 UTC8d ago | 2 | – | 0.4 days | 0 |
| Mon 28 Sep, 03:19 UTC15d ago | 2 | held half | 6.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on Rust Privado [Tailscale]?
The server browser reads these tags that Rust Privado [Tailscale] publishes: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The cap is 10; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): It runs on build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does Rust Privado [Tailscale] appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Rust Privado [Tailscale] are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on Rust Privado [Tailscale]?
The map on Rust Privado [Tailscale] is procedural, size 4,150 with seed 112658767, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on Rust Privado [Tailscale]?
The name of Rust Privado [Tailscale] gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it is listed under Community, being a community server. VAC is off.
Server details
What location is Rust Privado [Tailscale] in?
No region is published by Rust Privado [Tailscale]. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 129.146.83.13:28015.
How stable is Rust Privado [Tailscale], and is it currently online?
Right now Rust Privado [Tailscale] is not in stock, last seen 13 hours ago. Its uptime figure puts the last restart at roughly 3 hours ago. Over 7 full days, the shelves were stocked for 10 of 168 hours (6%). The first sighting of it on Rust Vending Machine was 25 September 2026.
How well does Rust Privado [Tailscale] perform?
Over the last 48 hours the average server fps was 60, with a low of 60. Up to 98,343 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 2,570 MB. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is Rust Privado [Tailscale] running?
The setup: Rust Privado [Tailscale] on Windows, Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
What is Rust Privado [Tailscale]'s rank among Rust servers?
Over the last seven days Rust Privado [Tailscale] ranks #6,587 on player hours, among the top 29% of all ranked servers.
Is Rust Privado [Tailscale] busy at the moment?
Current status for Rust Privado [Tailscale]: offline, last seen 13 hours ago. It peaked at 2 this week, and the average was 1. The last 48 hours peaked at 03:00 UTC, when it averaged 2 players.
Wipe info
On what schedule does Rust Privado [Tailscale] wipe?
Because Rust Privado [Tailscale] wipes irregularly, its next wipe cannot be predicted. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 8 days 10 hours ago.
What can you expect on Rust Privado [Tailscale] when wipe day comes?
An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in. Half the peak was kept until the next wipe in 100% of its recent wipes.
How to join
What is the way to join Rust Privado [Tailscale]?
In the Rust console (F1), type client.connect 129.146.83.13:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.