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PvE#3,148

[JP][PVE]MackTheShow

Online 126.23.216.96:28015 checked 11m ago

moddedoxidepve
players now1of 50 slots
7-day average1peak 6
rank#3,148top 14%
last wipe · restocked12d agono schedule published
next wipe · restock22d 12hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246807:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

025507510007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence

11wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 12hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:36 UTC FW12d ago 11 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on [JP][PVE]MackTheShow?

gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166494 (Build): Build 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game is what [JP][PVE]MackTheShow tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does [JP][PVE]MackTheShow appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include [JP][PVE]MackTheShow: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on [JP][PVE]MackTheShow?

[JP][PVE]MackTheShow runs a procedural map of size 4,500 with seed 606896316, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on [JP][PVE]MackTheShow?

No gather rate is given in the name of [JP][PVE]MackTheShow. Groups can reach 8 players, which is the default. You play pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

About the server

Where can you find [JP][PVE]MackTheShow?

The name of [JP][PVE]MackTheShow points to Asia, even without a region tag. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 126.23.216.96:28015.

What is the uptime like on [JP][PVE]MackTheShow?

Open for trade right now: [JP][PVE]MackTheShow is online. Its uptime figure puts the last restart at roughly 9 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

How well does [JP][PVE]MackTheShow perform?

Server fps over the last 48 hours averaged 74 and never dropped below 55. The entity count reached 152,059: that includes buildings, deployables and everything else. Memory use peaked at 4,460 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does [JP][PVE]MackTheShow run?

Rust network protocol 2634 and build 166494 on Windows is what powers [JP][PVE]MackTheShow. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does [JP][PVE]MackTheShow compare to other Rust servers in the rankings?

The last seven days of player hours place [JP][PVE]MackTheShow at #3,148, in the top 14% of all ranked servers.

What is the current player count on [JP][PVE]MackTheShow?

You will find 1 players filling 50 slots in [JP][PVE]MackTheShow as things stand. The seven-day average stands at 1 players, peaking at 6. The last 48 hours peaked at 17:00 UTC, when it averaged 4 players.

Wipe details

When does [JP][PVE]MackTheShow wipe?

Only the monthly force wipe applies at [JP][PVE]MackTheShow. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. The world it has now started 12 days 7 hours ago.

What happens on [JP][PVE]MackTheShow on wipe day?

An average of 11 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 14 hours after the wipe.

How to join

What steps do you take to join [JP][PVE]MackTheShow?

Press F1 in Rust to bring up the console and enter client.connect 126.23.216.96:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://discord.com/invite/zNRFDPJhe for its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166494
Build Build 166494.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.