[JP][PVE]MackTheShow
Online 126.23.216.96:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence
Coming wipes
- 22d 12hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:36 UTC FW12d ago | 11 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on [JP][PVE]MackTheShow?
gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166494 (Build): Build 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game is what [JP][PVE]MackTheShow tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does [JP][PVE]MackTheShow appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include [JP][PVE]MackTheShow: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is in play on [JP][PVE]MackTheShow?
[JP][PVE]MackTheShow runs a procedural map of size 4,500 with seed 606896316, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on [JP][PVE]MackTheShow?
No gather rate is given in the name of [JP][PVE]MackTheShow. Groups can reach 8 players, which is the default. You play pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.
About the server
Where can you find [JP][PVE]MackTheShow?
The name of [JP][PVE]MackTheShow points to Asia, even without a region tag. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 126.23.216.96:28015.
What is the uptime like on [JP][PVE]MackTheShow?
Open for trade right now: [JP][PVE]MackTheShow is online. Its uptime figure puts the last restart at roughly 9 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
How well does [JP][PVE]MackTheShow perform?
Server fps over the last 48 hours averaged 74 and never dropped below 55. The entity count reached 152,059: that includes buildings, deployables and everything else. Memory use peaked at 4,460 MB. What players call lag comes from low fps and an entity count on the rise.
What Rust version does [JP][PVE]MackTheShow run?
Rust network protocol 2634 and build 166494 on Windows is what powers [JP][PVE]MackTheShow. The protocol has to line up on your side to join, and Steam does the updating.
Player count
How does [JP][PVE]MackTheShow compare to other Rust servers in the rankings?
The last seven days of player hours place [JP][PVE]MackTheShow at #3,148, in the top 14% of all ranked servers.
What is the current player count on [JP][PVE]MackTheShow?
You will find 1 players filling 50 slots in [JP][PVE]MackTheShow as things stand. The seven-day average stands at 1 players, peaking at 6. The last 48 hours peaked at 17:00 UTC, when it averaged 4 players.
Wipe details
When does [JP][PVE]MackTheShow wipe?
Only the monthly force wipe applies at [JP][PVE]MackTheShow. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. The world it has now started 12 days 7 hours ago.
What happens on [JP][PVE]MackTheShow on wipe day?
An average of 11 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 14 hours after the wipe.
How to join
What steps do you take to join [JP][PVE]MackTheShow?
Press F1 in Rust to bring up the console and enter client.connect 126.23.216.96:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://discord.com/invite/zNRFDPJhe for its website.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
