RiSu-Test Server
Offline 121.1.248.130:37600 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 17h. The force wipe · high confidence
Coming wipes
- 21d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 08:55 UTC10d ago | 1 | – | running | 0 |
| Sun 27 Sep, 23:55 UTC17d ago | 1 | halved by day 3 | 6.4 days | 0 |
| Mon 14 Sep, 12:21 UTC30d ago | 1 | halved by day 8 | 13.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on RiSu-Test Server?
gmrust (Game mode): Rust survival, the standard way; mp2 (Max players): Room for 2; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game is what RiSu-Test Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does RiSu-Test Server appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include RiSu-Test Server: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
Which map is currently on RiSu-Test Server?
RiSu-Test Server runs a procedural map of size 4,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.
What rules does RiSu-Test Server enforce, and what settings does it run?
No gather rate is given in the name of RiSu-Test Server. The group limit is 8 players, the game's default. This server runs pve, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.
About the server
What location is RiSu-Test Server in?
You will find no region published for RiSu-Test Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 121.1.248.130:37600.
What is the uptime like on RiSu-Test Server?
Right now RiSu-Test Server is not in stock, last seen 11 hours ago. The uptime counter points to a restart about 2 hours ago. Across the last 7 days, it was available for 11 of 168 hours, or 7% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.
What is the performance like on RiSu-Test Server?
Server fps over the last 48 hours averaged 36 and never dropped below 15. At its peak it held 102,595 entities, counting buildings, deployables and all else in the world. The highest memory reading was 2,525 MB. Lag, as players feel it, is low fps plus a growing entity count.
What version does RiSu-Test Server use?
Rust network protocol 2634 and build 167781 on Linux is what powers RiSu-Test Server. To get in, your game must match the protocol; Steam keeps that updated.
Population
What is RiSu-Test Server's rank among Rust servers?
The last seven days of player hours place RiSu-Test Server at #9,408, in the top 42% of all ranked servers.
Is RiSu-Test Server busy at the moment?
Current status for RiSu-Test Server: offline, last seen 11 hours ago. The seven-day average is 1, and the busiest point reached 2. Its busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.
Wipe schedule
When does RiSu-Test Server wipe?
The force wipe is the only wipe at RiSu-Test Server, once a month. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 10 days 16 hours ago. Its tags state a wipe each month.
What can you expect on RiSu-Test Server when wipe day comes?
At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 3 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5.5 the crowd had dropped below half in the wipes that failed to hold.
Getting in
What steps do you take to join RiSu-Test Server?
Open Rust and press F1 for the console, then type client.connect 121.1.248.130:37600. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.