[AU]Valhalla - Victoria
Online 119.17.141.60:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence
Coming wipes
- 22d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:04 UTC FW12d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on [AU]Valhalla - Victoria?
gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what [AU]Valhalla - Victoria tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find [AU]Valhalla - Victoria in?
These Rust Vending Machine lists include [AU]Valhalla - Victoria: Oceania Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
Which map is currently on [AU]Valhalla - Victoria?
[AU]Valhalla - Victoria runs a procedural map of size 5,000 with seed 773016, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
Which settings and rules apply on [AU]Valhalla - Victoria?
No gather rate is given in the name of [AU]Valhalla - Victoria. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.
About the server
What location is [AU]Valhalla - Victoria in?
No region tag comes from [AU]Valhalla - Victoria, but the name suggests Oceania. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 119.17.141.60:28015.
How stable is [AU]Valhalla - Victoria, and is it currently online?
Open for trade right now: [AU]Valhalla - Victoria is online. The uptime counter points to a restart about 12 days 5 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 13 September 2026.
What is the performance like on [AU]Valhalla - Victoria?
Over the last 48 hours the average server fps was 72, with a low of 59. At its peak it held 146,244 entities, counting buildings, deployables and all else in the world. The highest memory reading was 7,315 MB. What players call lag comes from low fps and an entity count on the rise.
What version does [AU]Valhalla - Victoria use?
The setup: [AU]Valhalla - Victoria on Windows, Rust network protocol 2634 and build 166494. The protocol has to line up on your side to join, and Steam does the updating.
Player count
Where does [AU]Valhalla - Victoria sit in the rankings?
Over the last seven days [AU]Valhalla - Victoria ranks #4,295 on player hours, among the top 19% of all ranked servers.
What is the current player count on [AU]Valhalla - Victoria?
Right now 50 slots in [AU]Valhalla - Victoria hold 2 players. It peaked at 4 this week, and the average was 0. The last 48 hours peaked at 08:00 UTC, when it averaged 2 players.
Wipe details
When does [AU]Valhalla - Victoria wipe?
Once a month, [AU]Valhalla - Victoria wipes with the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 12 days 6 hours ago it made the world it is using now.
What happens on [AU]Valhalla - Victoria on wipe day?
An average of 4 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 5 hours after the wipe.
How to join
What steps do you take to join [AU]Valhalla - Victoria?
Open Rust and press F1 for the console, then type client.connect 119.17.141.60:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.