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Modded#15,912

[JP][PVE]UC-RUST-Server

Online 118.27.225.39:28015 checked 9m ago

moddedoxide
players now0of 50 slots
7-day average0peak –
rank#15,912top 72%
last wipe · restocked40d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on [JP][PVE]UC-RUST-Server?

The server browser reads these tags that [JP][PVE]UC-RUST-Server publishes: gmrust (Game mode): The standard survival game mode; mp50 (Max players): Room for 50; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): Protocol 2633: your game must match to get in; cs162929 (Build): Build 162929; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find [JP][PVE]UC-RUST-Server in?

The Rust Vending Machine lists that feature [JP][PVE]UC-RUST-Server are: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is in play on [JP][PVE]UC-RUST-Server?

[JP][PVE]UC-RUST-Server runs a procedural map of size 4,000 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.

What rules does [JP][PVE]UC-RUST-Server enforce, and what settings does it run?

No gather rate is given in the name of [JP][PVE]UC-RUST-Server. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find [JP][PVE]UC-RUST-Server?

No region tag comes from [JP][PVE]UC-RUST-Server, but the name suggests Asia. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 118.27.225.39:28015.

What is the uptime like on [JP][PVE]UC-RUST-Server?

Open for trade right now: [JP][PVE]UC-RUST-Server is online. The uptime counter points to a restart about 50 minutes ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on [JP][PVE]UC-RUST-Server?

Over the last 48 hours the average server fps was 58, with a low of 55. At its peak it held 105,931 entities, counting buildings, deployables and all else in the world. At most it drew 3,318 MB of memory. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is [JP][PVE]UC-RUST-Server running?

Rust network protocol 2633 and build 162929 on Linux is what powers [JP][PVE]UC-RUST-Server. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is [JP][PVE]UC-RUST-Server's rank among Rust servers?

The last seven days of player hours place [JP][PVE]UC-RUST-Server at #15,912, in the top 72% of all ranked servers.

What is the current player count on [JP][PVE]UC-RUST-Server?

Right now 50 slots in [JP][PVE]UC-RUST-Server hold 0 players. Over the last seven days you would have seen 0 players on average.

Wipe details

On what schedule does [JP][PVE]UC-RUST-Server wipe?

There are not yet enough recorded wipes from [JP][PVE]UC-RUST-Server to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 40 days 22 hours ago.

Getting in

What steps do you take to join [JP][PVE]UC-RUST-Server?

Open Rust and press F1 for the console, then type client.connect 118.27.225.39:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players Room for 50.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol Protocol 2633: your game must match to get in.
cs162929
Build Build 162929.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.