AU/NZ Rust-eze
Online OC 116.90.73.229:49025 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 67% in OC. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:22 UTC11d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on AU/NZ Rust-eze?
gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): The cap is 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166586 (Build): It runs on build 166586; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; OC (Oceania): The server browser lists it under Oceania is what AU/NZ Rust-eze tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does AU/NZ Rust-eze appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature AU/NZ Rust-eze are: Oceania Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is currently on AU/NZ Rust-eze?
The map on AU/NZ Rust-eze is procedural, size 4,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on AU/NZ Rust-eze?
No gather rate is given in the name of AU/NZ Rust-eze. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.
About the server
Where can you find AU/NZ Rust-eze?
The OC tag places AU/NZ Rust-eze in Oceania. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 116.90.73.229:49025.
How stable is AU/NZ Rust-eze, and is it currently online?
Open for trade right now: AU/NZ Rust-eze is online. Its uptime figure puts the last restart at roughly 4 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.
Is AU/NZ Rust-eze lag-free?
Over the last 48 hours the average server fps was 28, with a low of 1. At its peak it held 102,677 entities, counting buildings, deployables and all else in the world. At most it drew 2,860 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.
Which Rust build is AU/NZ Rust-eze running?
The setup: AU/NZ Rust-eze on Windows, Rust network protocol 2634 and build 166586. The protocol has to line up on your side to join, and Steam does the updating.
Live players
What is AU/NZ Rust-eze's rank among Rust servers?
The last seven days of player hours place AU/NZ Rust-eze at #7,172, in the top 32% of all ranked servers and #148 in Oceania.
How many players are on AU/NZ Rust-eze right now?
You will find 0 players filling 50 slots in AU/NZ Rust-eze as things stand. It peaked at 2 this week, and the average was 0. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.
Wipe details
When does AU/NZ Rust-eze wipe?
Too few wipes of AU/NZ Rust-eze are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 11 days 21 hours ago.
How does AU/NZ Rust-eze handle wipe day?
The average busiest point of its recent wipes was 4 players. The crowd on the latest wipe was at its largest 16 hours after the wipe.
Getting in
What steps do you take to join AU/NZ Rust-eze?
In the Rust console (F1), type client.connect 116.90.73.229:49025. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,OC,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.