[TEST] The Test Server
Offline 116.89.111.196:28315 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:17 UTC9d ago | 0 | – | running | 0 |
| Thu 17 Sep, 15:15 UTC26d ago | 1 | halved by day 1 | 17 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on [TEST] The Test Server?
The server browser reads these tags that [TEST] The Test Server publishes: gmrust (Game mode): The standard survival game mode; mp1 (Max players): The cap is 1; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): It runs on build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does [TEST] The Test Server appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature [TEST] The Test Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on [TEST] The Test Server?
The map on [TEST] The Test Server is procedural, size 3,700 with seed 1845678248, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
Which settings and rules apply on [TEST] The Test Server?
The name of [TEST] The Test Server gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.
Server info
What is the location of [TEST] The Test Server?
There is no region listed for [TEST] The Test Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 116.89.111.196:28315.
How reliable is [TEST] The Test Server, and is it online now?
Right now [TEST] The Test Server is not in stock, last seen 5 days 3 hours ago. Across the last 7 days, it was available for 6 of 168 hours, or 4% of the time. It came to Rust Vending Machine's notice on 16 September 2026.
What version does [TEST] The Test Server use?
The setup: [TEST] The Test Server on Linux, Rust network protocol 2634 and build 166652. To get in, your game must match the protocol; Steam keeps that updated.
Live players
Where does [TEST] The Test Server sit in the rankings?
The last seven days of player hours place [TEST] The Test Server at #15,977, in the top 71% of all ranked servers.
How many players are on [TEST] The Test Server right now?
Current status for [TEST] The Test Server: offline, last seen 5 days 3 hours ago. The seven-day average stands at 0 players.
Wipe schedule
On what schedule does [TEST] The Test Server wipe?
The wipes of [TEST] The Test Server on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 9 days 8 hours ago it made the world it is using now.
What can you expect on [TEST] The Test Server when wipe day comes?
At their busiest, its recent wipes averaged 0 players. Peak crowd on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had dropped below half in the wipes that failed to hold.
How to join
What steps do you take to join [TEST] The Test Server?
In the Rust console (F1), type client.connect 116.89.111.196:28315. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.