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PvE#9,663

VNZ Rust 3X PvE Zombie | VN/SEA

Online EA 116.108.184.193:28015 checked 7m ago

3x quad biweekly wipes moddedoxidepve
players now3of 40 slots
7-day average0peak 5
rank#9,663top 44% · #440 in EA
last wipe · restocked23h agobiweekly schedule
next wipe · restock13d 0hWed 28 Oct, 09:07 UTC

Players

AveragePeak
0246810:0014:0018:0023:0003:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0014:0018:0023:0003:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 44% of all ranked servers, top 84% in EA, and #506 of the quad servers (top 62%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Wednesday 28 October, 09:07 UTC, in 13d 0h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on VNZ Rust 3X PvE Zombie | VN/SEA?

Here are the tags VNZ Rust 3X PvE Zombie | VN/SEA lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference; EA (East Asia): East Asia is where the server browser files it. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Who operates VNZ Rust 3X PvE Zombie | VN/SEA?

The vnzrust.duckdns.org hostname from VNZ Rust 3X PvE Zombie | VN/SEA is unique among the servers we track.

Where does VNZ Rust 3X PvE Zombie | VN/SEA appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature VNZ Rust 3X PvE Zombie | VN/SEA are: 3x Rust servers, Modded Rust servers, PvE Rust servers in stock and Rust zombie servers. It shows under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 3x.

Settings and rules

Which map is currently on VNZ Rust 3X PvE Zombie | VN/SEA?

A procedural map, size 3,500 with seed 928980707, generated by the game, is what VNZ Rust 3X PvE Zombie | VN/SEA runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on VNZ Rust 3X PvE Zombie | VN/SEA?

The name of VNZ Rust 3X PvE Zombie | VN/SEA gives 3x gather. The limit is 4 players per group (quad). This server runs pve, other players are not fought. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server details

What is the location of VNZ Rust 3X PvE Zombie | VN/SEA?

The EA tag places VNZ Rust 3X PvE Zombie | VN/SEA in Asia. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 116.108.184.193:28015.

What is the uptime like on VNZ Rust 3X PvE Zombie | VN/SEA?

Open for trade right now: VNZ Rust 3X PvE Zombie | VN/SEA is online. Its uptime figure puts the last restart at roughly 9 hours ago. The first sighting of it on Rust Vending Machine was 14 October 2026.

How well does VNZ Rust 3X PvE Zombie | VN/SEA perform?

Over the last 48 hours the average server fps was 172, with a low of 40. Up to 70,141 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 2,251 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does VNZ Rust 3X PvE Zombie | VN/SEA run?

Rust network protocol 2634 and build 167781 on Windows is what powers VNZ Rust 3X PvE Zombie | VN/SEA. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does VNZ Rust 3X PvE Zombie | VN/SEA compare to other Rust servers in the rankings?

For player hours over the last seven days, VNZ Rust 3X PvE Zombie | VN/SEA is #9,663 across all ranked servers, in the top 44%, and #440 in Asia. It ranks #506 among quad servers.

Is VNZ Rust 3X PvE Zombie | VN/SEA busy at the moment?

Right now 40 slots in VNZ Rust 3X PvE Zombie | VN/SEA hold 3 players. It peaked at 5 this week, and the average was 0. The last 48 hours peaked at 07:00 UTC, when it averaged 2 players.

Wipe info

When does VNZ Rust 3X PvE Zombie | VN/SEA wipe?

The estimate of VNZ Rust 3X PvE Zombie | VN/SEA's next wipe comes from biweekly: 14 days after its last wipe. It is due to wipe next on Wednesday 28 October at 09:07 UTC. It has been running its current world since 23 hours ago. A wipe every two weeks is published in its tags.

How to join

What steps do you take to join VNZ Rust 3X PvE Zombie | VN/SEA?

Open Rust and press F1 for the console, then type client.connect 116.108.184.193:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,EA,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 player slots.
ts4
Group limit Teams cap at 4.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

EA
East Asia East Asia is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.