[AU/NZ] Sydney #2 Small 3k custom map minis on roads
Online OC 114.76.116.107:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 50% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 15 October, 18:45 UTC, in 1d 20h. Every Thursday at 18:45 UTC · medium confidence
Coming wipes
- 1d 20hThu 15 Oct, 18:45 UTC
- 8d 20hThu 22 Oct, 18:45 UTC
- 15d 20hThu 29 Oct, 18:45 UTC
- 22d 20hThu 5 Nov, 19:00 UTCFW
- 29d 20hThu 12 Nov, 18:45 UTC
- 36d 20hThu 19 Nov, 18:45 UTC
- 43d 20hThu 26 Nov, 18:45 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:45 UTC5d ago | 6 | – | running | 0 |
| Thu 1 Oct, 19:54 UTC FW12d ago | 5 | halved by day 3 | 7 days | 0 |
| Thu 24 Sep, 19:45 UTC19d ago | 8 | halved by day 3 | 7 days | 0 |
| Thu 17 Sep, 19:53 UTC26d ago | 8 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
The server browser reads these tags that [AU/NZ] Sydney #2 Small 3k custom map minis on roads publishes: gmrust (Game mode): Rust survival, the standard way; mp60 (Max players): 60 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): It runs on build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^q (Premium): Rust premium status is needed to join; ^o (Oxide): The plugin framework here is Oxide (uMod); OC (Oceania): The server browser lists it under Oceania. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include [AU/NZ] Sydney #2 Small 3k custom map minis on roads: Oceania Rust servers in stock, Community Rust servers in stock and Vanilla Rust servers, in stock. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Map and rules
What map is in play on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
The map on [AU/NZ] Sydney #2 Small 3k custom map minis on roads is procedural, size 3,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.
What rules does [AU/NZ] Sydney #2 Small 3k custom map minis on roads enforce, and what settings does it run?
The name of [AU/NZ] Sydney #2 Small 3k custom map minis on roads gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Community section of the server browser, as a community server. Oxide plugins are running on it. The server says it is vanilla: untouched rates, kits and rules: the game exactly as Facepunch ships it. Rust premium status is needed to join. VAC, Valve's anti-cheat, is enabled.
Server details
Where can you find [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads shows the OC tag and lists in Oceania. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 114.76.116.107:28015.
How stable is [AU/NZ] Sydney #2 Small 3k custom map minis on roads, and is it currently online?
You can grab [AU/NZ] Sydney #2 Small 3k custom map minis on roads: it is online as we speak. The uptime counter points to a restart about 5 days 2 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.
Is [AU/NZ] Sydney #2 Small 3k custom map minis on roads lag-free?
Server fps over the last 48 hours averaged 30 and never dropped below 30. Up to 62,175 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 3,484 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.
Which Rust build is [AU/NZ] Sydney #2 Small 3k custom map minis on roads running?
Rust network protocol 2634 and build 166652 on Windows is what powers [AU/NZ] Sydney #2 Small 3k custom map minis on roads. The protocol has to line up on your side to join, and Steam does the updating.
Player count
How does [AU/NZ] Sydney #2 Small 3k custom map minis on roads compare to other Rust servers in the rankings?
The last seven days of player hours place [AU/NZ] Sydney #2 Small 3k custom map minis on roads at #4,364, in the top 20% of all ranked servers and #111 in Oceania.
How many players are on [AU/NZ] Sydney #2 Small 3k custom map minis on roads right now?
You will find 0 players filling 60 slots in [AU/NZ] Sydney #2 Small 3k custom map minis on roads as things stand. The seven-day average is 0, and the busiest point reached 6. The last 48 hours peaked at 11:00 UTC, when it averaged 1 players.
Wipe details
On what schedule does [AU/NZ] Sydney #2 Small 3k custom map minis on roads wipe?
The schedule at [AU/NZ] Sydney #2 Small 3k custom map minis on roads is to wipe every Thursday at 18:45 UTC. Due on Thursday 15 October at 18:45 UTC: its next wipe. The world it has now started 5 days 3 hours ago. The tags list a wipe every week.
What happens on [AU/NZ] Sydney #2 Small 3k custom map minis on roads on wipe day?
At their busiest, its recent wipes averaged 6 players. On the latest wipe, 14 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3 in the wipes that did not hold.
Getting in
What is the way to join [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
Open Rust and press F1 for the console, then type client.connect 114.76.116.107:28015. Or use the Launch Rust button here to open the game through Steam and connect. Rust premium status is needed to join. Head to https://discord.com/invite/hC6DndrAXS for its website.
Server tags
what each one meansPublished as mp60,ptrak,$r?,v2634,^w,^v,OC,^q,gmrust,cs166652,ts8,^o
Game
gmrust
mp60
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^q
^o
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
