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Rust Vending Machine 82,203playing
Community#9,763

Try To Survive

Online 109.230.239.71:7013 checked 9m ago

players now0of 40 slots
7-day average0peak 1
rank#9,763top 45%
last wipe · restocked15h agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75117:0021:0001:0006:0010:0014:00Wiped Tue 20 Oct, 00:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040017:0021:0001:0006:0010:0014:00Wiped Tue 20 Oct, 00:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 00:48 UTC15h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |US Biweekly| 208.103.169.185:28015 NA · groups of 12+ · biweekly · 386 on average
A1166/ 200 players
Community
Rustoria.co - EU Medium 208.103.169.220:28015 EU · groups of 12+ · biweekly · 349 on average
A3373/ 400 players
Community
Rusty Moose |EU Biweekly| 205.178.168.175:28015 EU · groups of 12+ · biweekly · 298 on average
B2183/ 200 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Try To Survive?

Here are the tags Try To Survive lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The cap is 40; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Try To Survive in?

These Rust Vending Machine lists include Try To Survive: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

Which map is currently on Try To Survive?

Try To Survive runs a procedural map of size 1,000 with seed 50000, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on Try To Survive?

No gather rate is given in the name of Try To Survive. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. In the server browser it is listed under Community, being a community server. VAC, Valve's anti-cheat, is enabled.

Server info

What location is Try To Survive in?

There is no region listed for Try To Survive. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 109.230.239.71:7013.

How reliable is Try To Survive, and is it online now?

The shelves show Try To Survive in stock and online right now. The uptime counter points to a restart about 31 minutes ago. Its first record on Rust Vending Machine is dated 19 October 2026.

What is the performance like on Try To Survive?

Server fps over the last 48 hours averaged 246 and never dropped below 240. The entity count reached 3,312: that includes buildings, deployables and everything else. Memory use peaked at 651 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does Try To Survive run?

On Linux, Try To Survive is running Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does Try To Survive compare to other Rust servers in the rankings?

The last seven days of player hours place Try To Survive at #9,763, in the top 45% of all ranked servers.

How many players are on Try To Survive right now?

Try To Survive is carrying 0 players on 40 slots at the moment. It peaked at 1 this week, and the average was 0. The last 48 hours peaked at 18:00 UTC, when it averaged 1 players.

Wipe details

How often does Try To Survive wipe?

The wipes of Try To Survive on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 15 hours ago.

Getting in

What is the way to join Try To Survive?

In the Rust console (F1), type client.connect 109.230.239.71:7013. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players The cap is 40.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.