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Modded#14,887

[SEA] Citadel Servers Rust 2x

Online 109.123.230.80:28015 checked 11m ago

2x vanillamoddedcarbon
players now0of 100 slots
7-day average0peak 1
rank#14,887top 67%
last wipe · restocked1d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75112:0020:0004:0011:0019:0003:00Wiped Tue 13 Oct, 20:54 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040012:0020:0004:0011:0019:0003:00Wiped Tue 13 Oct, 20:54 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:54 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on [SEA] Citadel Servers Rust 2x?

Here are the tags [SEA] Citadel Servers Rust 2x lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): The cap is 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does [SEA] Citadel Servers Rust 2x appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature [SEA] Citadel Servers Rust 2x are: 2x Rust servers and Modded Rust servers. It shows under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Settings and rules

What map is in play on [SEA] Citadel Servers Rust 2x?

[SEA] Citadel Servers Rust 2x runs a procedural map of size 4,000 with seed 28475, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does [SEA] Citadel Servers Rust 2x enforce, and what settings does it run?

[SEA] Citadel Servers Rust 2x is named for its 2x gather rate. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. Vanilla is its own label: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC is on.

Server info

What location is [SEA] Citadel Servers Rust 2x in?

Without a region tag, [SEA] Citadel Servers Rust 2x's name still points to Asia. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 109.123.230.80:28015.

What is the uptime like on [SEA] Citadel Servers Rust 2x?

You can grab [SEA] Citadel Servers Rust 2x: it is online as we speak. By its own uptime report, the last restart was about 8 hours ago. Over 7 full days, the shelves were stocked for 41 of 168 hours (24%). It came to Rust Vending Machine's notice on 13 September 2026.

How well does [SEA] Citadel Servers Rust 2x perform?

Server fps over the last 48 hours averaged 221 and never dropped below 194. Up to 99,631 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 2,916 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does [SEA] Citadel Servers Rust 2x run?

Rust network protocol 2634 and build 167781 on Windows is what powers [SEA] Citadel Servers Rust 2x. To get in, your game must match the protocol; Steam keeps that updated.

Population

What is [SEA] Citadel Servers Rust 2x's rank among Rust servers?

The last seven days of player hours place [SEA] Citadel Servers Rust 2x at #14,887, in the top 67% of all ranked servers.

Is [SEA] Citadel Servers Rust 2x busy at the moment?

You will find 0 players filling 100 slots in [SEA] Citadel Servers Rust 2x as things stand. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 18:00 UTC, when it averaged 0 players.

Wipe details

When does [SEA] Citadel Servers Rust 2x wipe?

Too few wipes of [SEA] Citadel Servers Rust 2x are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 32 hours ago it made the world it is using now.

Getting in

What steps do you take to join [SEA] Citadel Servers Rust 2x?

Press F1 in Rust to bring up the console and enter client.connect 109.123.230.80:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp100
Max players The cap is 100.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.