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Modded#15,950

Knucklehead Rust | Test Server

Offline 108.73.93.241:28021 checked 8d ago

moddedoxide
players now0of 80 slots
7-day average0peak –
rank#15,950top 71%
last wipe · restocked119d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
MAD RUST 185.189.255.102:35210 groups of 5 · weekly · 2 on average
B23/ 200 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Knucklehead Rust | Test Server?

The server browser reads these tags that Knucklehead Rust | Test Server publishes: gmrust (Game mode): The standard survival game mode; mp80 (Max players): Room for 80; ts5 (Group limit): A team holds 5 at most; v2627 (Protocol): Protocol 2627: your game must match to get in; cs154033 (Build): Game build: 154033; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Knucklehead Rust | Test Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Knucklehead Rust | Test Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is in play on Knucklehead Rust | Test Server?

A procedural map, size 4,400 with seed 187800855, generated by the game, is what Knucklehead Rust | Test Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on Knucklehead Rust | Test Server?

There is no gather rate in the name Knucklehead Rust | Test Server. The player cap for a group is 5. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.

Server info

What location is Knucklehead Rust | Test Server in?

No region is published by Knucklehead Rust | Test Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 108.73.93.241:28021.

How stable is Knucklehead Rust | Test Server, and is it currently online?

No stock on Knucklehead Rust | Test Server at the moment, last seen 8 days 9 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 13 September 2026.

What Rust version does Knucklehead Rust | Test Server run?

On Linux, Knucklehead Rust | Test Server is running Rust network protocol 2627 and build 154033. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does Knucklehead Rust | Test Server sit in the rankings?

Over the last seven days Knucklehead Rust | Test Server ranks #15,950 on player hours, among the top 71% of all ranked servers.

What is the current player count on Knucklehead Rust | Test Server?

At the moment Knucklehead Rust | Test Server is offline, with a last sighting 8 days 9 hours ago.

Wipe info

How often does Knucklehead Rust | Test Server wipe?

The wipes of Knucklehead Rust | Test Server on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 119 days 16 hours ago.

Join the server

What is the way to join Knucklehead Rust | Test Server?

In the Rust console (F1), type client.connect 108.73.93.241:28021. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://discord.com/invite/fvGp8rYpxt.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2627,gmrust,cs154033,ts5,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp80
Max players Room for 80.
ts5
Group limit A team holds 5 at most.
v2627
Protocol Protocol 2627: your game must match to get in.
cs154033
Build Game build: 154033.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.