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PvE#7,640

Foxx Dev

Online NA 107.175.159.174:28025 checked 12m ago

biweekly wipes moddedoxidepve
players now0of 40 slots
7-day average0peak 1
rank#7,640top 35% · #1154 in NA
last wipe · restocked4d agobiweekly schedule
next wipe · restock9d 17hSun 25 Oct, 07:50 UTC

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct7 Oct11 Oct15 Oct

Top 35% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 25 October, 07:50 UTC, in 9d 17h. Its biweekly schedule tag · low confidence

4.2 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 9d 17hSun 25 Oct, 07:50 UTC
  2. 21d 4hThu 5 Nov, 19:00 UTCFW
  3. 23d 17hSun 8 Nov, 07:50 UTC
  4. 37d 17hSun 22 Nov, 07:50 UTC

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:50 UTC4d ago 1 – running 1
Sat 3 Oct, 03:37 UTC12d ago 1 halved by day 1 8.2 days 0
Mon 28 Sep, 21:39 UTC16d ago 1 halved by day 1 4.2 days 0
Fri 25 Sep, 21:11 UTC19d ago 0 – 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Foxx Dev?

The server browser reads these tags that Foxx Dev publishes: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The cap is 40; ts12 (Group limit): Teams cap at 12; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): The server browser lists it under North America. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Who operates Foxx Dev?

With 3 other servers we track using the same foxxservers.com hostname, Foxx Dev is most likely run by one operator.

Where does Foxx Dev appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Foxx Dev: Modded Rust servers, PvE Rust servers in stock and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Settings and rules

Which map is currently on Foxx Dev?

The map on Foxx Dev is procedural, size 5,000 with seed 241644880, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Fox Island!.

What rules does Foxx Dev enforce, and what settings does it run?

No gather rate is given in the name of Foxx Dev. The group size is capped at 12 players. pve is the game mode, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server info

What is the location of Foxx Dev?

Foxx Dev shows the NA tag and lists in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 107.175.159.174:28025.

How stable is Foxx Dev, and is it currently online?

Open for trade right now: Foxx Dev is online. Its uptime figure puts the last restart at roughly 21 hours ago. Across the last 7 days, it was available for 165 of 168 hours, or 98% of the time. It came to Rust Vending Machine's notice on 25 September 2026.

How well does Foxx Dev perform?

Server fps over the last 48 hours averaged 99 and never dropped below 46. At its peak it held 140,348 entities, counting buildings, deployables and all else in the world. At most it drew 5,321 MB of memory. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Foxx Dev running?

The setup: Foxx Dev on Linux, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does Foxx Dev sit in the rankings?

The last seven days of player hours place Foxx Dev at #7,640, in the top 35% of all ranked servers and #1,154 in North America.

Is Foxx Dev busy at the moment?

Foxx Dev is carrying 0 players on 40 slots at the moment. The seven-day average stands at 0 players, peaking at 1.

Wipe details

When does Foxx Dev wipe?

The prediction follows its tag, since too few of Foxx Dev's wipes are on record to confirm the schedule. Sunday 25 October at 07:50 UTC is when its next wipe falls due. 4 days 6 hours ago it made the world it is using now. A wipe every two weeks is published in its tags.

How does Foxx Dev handle wipe day?

At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 1.

Join the server

What is the way to join Foxx Dev?

Open Rust and press F1 for the console, then type client.connect 107.175.159.174:28025. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167781,ts12,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players The cap is 40.
ts12
Group limit Teams cap at 12.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build It runs on build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE PvP is off; the world does the killing.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.