core_main
Online 107.13.210.75:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 22:58 UTC3d ago | 2 | – | running | 1 |
| Thu 16 Jul, 09:14 UTC89d ago | – | – | 86.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
What is the meaning of the tags on core_main?
gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; v2223 (Protocol): Protocol 2223: your game must match to get in; ptrak (Networking): The game's usual network layer, RakNet, is used; hd9562fd7 (Custom tag): The owner or a plugin added this one; it isn't standard Rust; stok (Custom tag): The owner or a plugin added this one; it isn't standard Rust is what core_main tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find core_main in?
These Rust Vending Machine lists include core_main: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
Settings and rules
What map is in play on core_main?
The map on core_main is procedural, size 4,500 with seed 87583452, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
What rules does core_main enforce, and what settings does it run?
The name of core_main gives no gather rate. A group limit is not published here. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser puts it under Community: it is a community server. VAC, Valve's anti-cheat, is enabled.
Server details
What is the location of core_main?
No region is published by core_main. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 107.13.210.75:28015.
How reliable is core_main, and is it online now?
Open for trade right now: core_main is online. Its uptime figure puts the last restart at roughly 14 hours ago. 83 of 168 hours online over the last 7 full days, or 49% uptime. The first sighting of it on Rust Vending Machine was 19 September 2026.
What is the performance like on core_main?
Over the last 48 hours the average server fps was 245, with a low of 236. Up to 124,736 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 1,734 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What version does core_main use?
Rust network protocol 2223 on Windows is what powers core_main. Joining needs the same protocol on your game; Steam handles the update for you.
Population
What is core_main's rank among Rust servers?
The last seven days of player hours place core_main at #4,806, in the top 22% of all ranked servers.
Is core_main busy at the moment?
core_main is carrying 1 players on 50 slots at the moment. The seven-day average is 1, and the busiest point reached 3. Its busiest point in the last 48 hours was 00:00 UTC, averaging 2 players.
Wipe schedule
On what schedule does core_main wipe?
Too few wipes of core_main are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 89 days 17 hours ago.
What can you expect on core_main when wipe day comes?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 31 hours after it began, the crowd peaked.
Getting in
What steps do you take to join core_main?
Press F1 in Rust to bring up the console and enter client.connect 107.13.210.75:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp50,ptrak,v2223,hd9562fd7,stok,gmrust
Game
gmrust
mp50
v2223
ptrak
Other
hd9562fd7
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.