DF Test Server
Online 104.238.229.179:30015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 4h. The force wipe · high confidence
Coming wipes
- 21d 4hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:44 UTC16h ago | – | – | running | 0 |
| Sat 26 Sep, 13:03 UTC19d ago | 1 | halved by day 1 | 18.4 days | 0 |
| Wed 16 Sep, 21:31 UTC28d ago | 0 | – | 9.6 days | 1 |
| Tue 15 Sep, 00:48 UTC30d ago | 1 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on DF Test Server?
gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what DF Test Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does DF Test Server appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature DF Test Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Map and rules
What map is in play on DF Test Server?
DF Test Server runs a procedural map of size 4,096 with seed 2138400164, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.
What rules does DF Test Server enforce, and what settings does it run?
No gather rate is given in the name of DF Test Server. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.
Server info
What is the location of DF Test Server?
No region is published by DF Test Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 104.238.229.179:30015.
How stable is DF Test Server, and is it currently online?
You can grab DF Test Server: it is online as we speak. By its own uptime report, the last restart was about 15 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.
How well does DF Test Server perform?
Over the last 48 hours the average server fps was 30, with a low of 30. At its peak it held 87,291 entities, counting buildings, deployables and all else in the world. The highest memory reading was 6,038 MB. Lag, as players feel it, is low fps plus a growing entity count.
Which Rust build is DF Test Server running?
Rust network protocol 2634 and build 167781 on Linux is what powers DF Test Server. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
Where does DF Test Server sit in the rankings?
The last seven days of player hours place DF Test Server at #15,694, in the top 71% of all ranked servers.
Is DF Test Server busy at the moment?
You will find 0 players filling 50 slots in DF Test Server as things stand. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 22:00 UTC, when it averaged 0 players.
Wipe info
How often does DF Test Server wipe?
Once a month, DF Test Server wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 16 hours ago it made the world it is using now. Wipes once a month are what its tags show.
What happens on DF Test Server on wipe day?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 1.
How to join
What steps do you take to join DF Test Server?
Press F1 in Rust to bring up the console and enter client.connect 104.238.229.179:30015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.