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Modded#15,922

Rusthude Europe Test

Offline 104.234.252.167:28015 checked 12d ago

quad weekly wipes vanillamoddedcarbon
players now0of 20 slots
7-day average0peak –
rank#15,922top 69%
last wipe · restocked19d agoweekly schedule
next wipe · restock1d 8hFri 16 Oct, 06:41 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers, and #635 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 06:41 UTC, in 1d 8h. Its weekly schedule tag · low confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 1d 8hFri 16 Oct, 06:41 UTC
  2. 8d 8hFri 23 Oct, 06:41 UTC
  3. 15d 8hFri 30 Oct, 06:41 UTC
  4. 21d 21hThu 5 Nov, 19:00 UTCFW
  5. 22d 8hFri 6 Nov, 06:41 UTC
  6. 29d 8hFri 13 Nov, 06:41 UTC
  7. 36d 8hFri 20 Nov, 06:41 UTC
  8. 43d 8hFri 27 Nov, 06:41 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 06:41 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Rusthude Europe Test?

gmrust (Game mode): The standard survival game mode; mp20 (Max players): Room for 20; ts4 (Group limit): Teams cap at 4; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): It runs on build 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon is what Rusthude Europe Test tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Rusthude Europe Test in?

These Rust Vending Machine lists include Rusthude Europe Test: EU Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.

Map and rules

What map is in play on Rusthude Europe Test?

The map on Rusthude Europe Test is procedural, size 4,500 with seed 847028898, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does Rusthude Europe Test enforce, and what settings does it run?

There is no gather rate in the name Rusthude Europe Test. The limit is 4 players per group (quad). This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. It is vanilla by its own description: no altered rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

About the server

What location is Rusthude Europe Test in?

Without a region tag, Rusthude Europe Test's name still points to Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 104.234.252.167:28015.

How reliable is Rusthude Europe Test, and is it online now?

No stock at present: Rusthude Europe Test is offline, last seen 12 days 14 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

Which Rust build is Rusthude Europe Test running?

Rust network protocol 2633 and build 165217 on Windows is what powers Rusthude Europe Test. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does Rusthude Europe Test sit in the rankings?

Over the last seven days Rusthude Europe Test ranks #15,922 on player hours, among the top 69% of all ranked servers. It ranks #635 among quad servers.

How many players are on Rusthude Europe Test right now?

You will find Rusthude Europe Test offline right now; its last sighting was 12 days 14 hours ago.

Wipe details

On what schedule does Rusthude Europe Test wipe?

As the record holds too few of Rusthude Europe Test's wipes to confirm the schedule, the prediction goes by its tag. Due on Friday 16 October at 06:41 UTC: its next wipe. 19 days 15 hours ago it made the world it is using now. The tags list a wipe every week.

How does Rusthude Europe Test handle wipe day?

An average of 0 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked.

Getting in

What is the way to join Rusthude Europe Test?

In the Rust console (F1), type client.connect 104.234.252.167:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,^z,^y,^w,^v,gmrust,cs165217,ts4

Game

gmrust
Game mode The standard survival game mode.
mp20
Max players Room for 20.
ts4
Group limit Teams cap at 4.
v2633
Protocol Protocol 2633: your game must match to get in.
cs165217
Build It runs on build 165217.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.