HURT LOCKER
Online 104.143.3.247:28159 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 17h. The force wipe · high confidence
Coming wipes
- 21d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:09 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on HURT LOCKER?
gmrust (Game mode): Rust survival, the standard way; mp200 (Max players): The cap is 200; ts12 (Group limit): Teams cap at 12; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what HURT LOCKER tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find HURT LOCKER in?
The Rust Vending Machine lists that feature HURT LOCKER are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
What map is in play on HURT LOCKER?
HURT LOCKER runs a procedural map of size 4,000 with seed 225798380, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on HURT LOCKER?
No gather rate is given in the name of HURT LOCKER. 12 players is the most a group can take. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.
Server info
What is the location of HURT LOCKER?
There is no region listed for HURT LOCKER. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 104.143.3.247:28159.
How reliable is HURT LOCKER, and is it online now?
Open for trade right now: HURT LOCKER is online. By its own uptime report, the last restart was about 18 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 13 September 2026.
How well does HURT LOCKER perform?
The 48-hour average for server fps is 8, and the floor was 5. At its peak it held 92,567 entities, counting buildings, deployables and all else in the world. At most it drew 2,824 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
What Rust version does HURT LOCKER run?
On Linux, HURT LOCKER is running Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
Where does HURT LOCKER sit in the rankings?
The last seven days of player hours place HURT LOCKER at #5,355, in the top 24% of all ranked servers.
How many players are on HURT LOCKER right now?
Right now 200 slots in HURT LOCKER hold 1 players. The seven-day average is 0, and the busiest point reached 2. The last 48 hours peaked at 21:00 UTC, when it averaged 1 players.
Wipe info
How often does HURT LOCKER wipe?
The force wipe is the only wipe at HURT LOCKER, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 12 days 19 hours ago it made the world it is using now. Its tags state a wipe each month.
What happens on HURT LOCKER on wipe day?
The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 3 hours after the wipe.
Join the server
What is the way to join HURT LOCKER?
In the Rust console (F1), type client.connect 104.143.3.247:28159. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^m,gmrust,cs167781,ts12,^o^z
Game
gmrust
mp200
ts12
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
