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PvE#5,735

DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction

Online NA 104.143.2.107:28015 checked 10m ago

2x biweekly wipes moddedcarbonpve
players now0of 100 slots
7-day average0peak 1
rank#5,735top 26% · #962 in NA
last wipe · restocked1d agobiweekly schedule
next wipe · restock12d 14hTue 27 Oct, 00:56 UTC

Players

AveragePeakWipe
00.250.50.75111:0020:0005:0014:0023:0008:00Wiped Tue 13 Oct, 00:56 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304011:0020:0005:0014:0023:0008:00Wiped Tue 13 Oct, 00:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 27 October, 00:56 UTC, in 12d 14h. Its biweekly schedule tag · low confidence

Coming wipes

  1. 12d 14hTue 27 Oct, 00:56 UTC
  2. 22d 8hThu 5 Nov, 19:00 UTCFW
  3. 26d 14hTue 10 Nov, 00:56 UTC
  4. 40d 14hTue 24 Nov, 00:56 UTC

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 00:56 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?

The server browser reads these tags that DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction publishes: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Room for 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): It runs on build 167584; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser lists it under North America. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction: 2x Rust servers, Modded Rust servers, PvE Rust servers in stock, Rust zombie servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x.

Settings and rules

What map is in play on DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?

DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction runs a procedural map of size 4,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.

Which settings and rules apply on DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?

Its name shows a 2x gather rate for DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction. 8 players is the default group size, and that is the cap here. This server runs pve, other players are not fought. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

What location is DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction in?

DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction shows the NA tag and lists in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 104.143.2.107:28015.

How stable is DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction, and is it currently online?

You can grab DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction: it is online as we speak. The uptime counter points to a restart about 30 hours ago. Across the last 3 days, it was available for 72 of 72 hours, or 100% of the time. It came to Rust Vending Machine's notice on 10 October 2026.

What is the performance like on DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?

Over the last 48 hours the average server fps was 11, with a low of 5. The entity count reached 129,399: that includes buildings, deployables and everything else. At most it drew 4,918 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction run?

The setup: DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction on Linux, Rust network protocol 2634 and build 167584. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction sit in the rankings?

The last seven days of player hours place DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction at #5,735, in the top 26% of all ranked servers and #962 in North America.

How many players are on DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction right now?

DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction is carrying 0 players on 100 slots at the moment. The seven-day average is 0, and the busiest point reached 1. Its busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.

Wipe schedule

On what schedule does DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction wipe?

Too few wipes of DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction are recorded to confirm its schedule, so its tag decides the prediction. Tuesday 27 October at 00:56 UTC is when its next wipe falls due. It has been running its current world since 33 hours ago. Its tags say it wipes every two weeks.

How to join

What is the way to join DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?

Open Rust and press F1 for the console, then type client.connect 104.143.2.107:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Room for 100.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167584
Build It runs on build 167584.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.