Atlas - 2x Quad Development (Staging)
Offline 104.129.132.27:28070 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #643 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on Atlas - 2x Quad Development (Staging)?
The server browser reads these tags that Atlas - 2x Quad Development (Staging) publishes: gmvanilla (Game mode): Vanilla survival mode; mp400 (Max players): 400 player slots; ts4 (Group limit): A team holds 4 at most; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166257 (Build): Build 166257; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; modded (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find Atlas - 2x Quad Development (Staging) in?
The Rust Vending Machine lists that feature Atlas - 2x Quad Development (Staging) are: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.
Rules & map
Which map is currently on Atlas - 2x Quad Development (Staging)?
A procedural map, size 3,850 with seed 72357419, generated by the game, is what Atlas - 2x Quad Development (Staging) runs. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: Billy Joe's Custom Map.
What rules does Atlas - 2x Quad Development (Staging) enforce, and what settings does it run?
The name of Atlas - 2x Quad Development (Staging) gives 2x gather. The limit is 4 players per group (quad). You play survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. It is vanilla by its own description: no altered rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
About the server
What location is Atlas - 2x Quad Development (Staging) in?
You will find no region published for Atlas - 2x Quad Development (Staging). A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 104.129.132.27:28070.
What is the uptime like on Atlas - 2x Quad Development (Staging)?
No stock at present: Atlas - 2x Quad Development (Staging) is offline, last seen 12 days 21 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 29 September 2026.
What Rust version does Atlas - 2x Quad Development (Staging) run?
On Linux, Atlas - 2x Quad Development (Staging) is running Rust network protocol 2634 and build 166257. The protocol has to line up on your side to join, and Steam does the updating.
Population
How does Atlas - 2x Quad Development (Staging) compare to other Rust servers in the rankings?
The last seven days of player hours place Atlas - 2x Quad Development (Staging) at #16,275, in the top 69% of all ranked servers. In the quad category, it holds #643.
How many players are on Atlas - 2x Quad Development (Staging) right now?
You will find Atlas - 2x Quad Development (Staging) offline right now; its last sighting was 12 days 21 hours ago.
Wipe info
When does Atlas - 2x Quad Development (Staging) wipe?
There are not yet enough recorded wipes from Atlas - 2x Quad Development (Staging) to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 14 days 21 hours ago.
Getting in
What steps do you take to join Atlas - 2x Quad Development (Staging)?
Press F1 in Rust to bring up the console and enter client.connect 104.129.132.27:28070. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp400,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts4,^o^z,modded
Game
gmvanilla
mp400
ts4
v2634
cs166257
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.