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PvE#7,379

Jitters Test Server

Online NA 104.129.132.227:30015 checked 11m ago

weekly wipes moddedoxidepve
players now0of 10 slots
7-day average0peak 1
rank#7,379top 33% · #1145 in NA
last wipe · restocked14h agoweekly schedule
next wipe · restock6d 9hWed 21 Oct, 10:20 UTC

Players

AveragePeakWipe
0123401:0010:0019:0005:0014:0023:00Wiped Wed 14 Oct, 10:20 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608001:0010:0019:0005:0014:0023:00Wiped Wed 14 Oct, 10:20 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 21 October, 10:20 UTC, in 6d 9h. Its weekly schedule tag · low confidence

1.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 2.5

Coming wipes

  1. 6d 9hWed 21 Oct, 10:20 UTC
  2. 13d 9hWed 28 Oct, 10:20 UTC
  3. 20d 9hWed 4 Nov, 10:20 UTC
  4. 21d 18hThu 5 Nov, 19:00 UTCFW
  5. 27d 9hWed 11 Nov, 10:20 UTC
  6. 34d 9hWed 18 Nov, 10:20 UTC
  7. 41d 9hWed 25 Nov, 10:20 UTC

The first 48 hours of its last wipes

Thu 8 OctWed 30 SepSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 10:20 UTC14h ago – – running 0
Thu 8 Oct, 10:56 UTC6d ago 1 – – 0
Wed 30 Sep, 22:46 UTC14d ago 3 halved by day 3 7.5 days 0
Sun 27 Sep, 23:42 UTC17d ago 2 held half 3 days 1
Sun 27 Sep, 17:39 UTC17d ago 2 – 0.3 days 1
Sat 26 Sep, 20:43 UTC18d ago 2 – 0.9 days 0
Fri 25 Sep, 12:51 UTC19d ago 4 – 1.3 days 0
Thu 24 Sep, 16:28 UTC20d ago 4 – 0.8 days 0
Thu 24 Sep, 09:50 UTC20d ago 4 – 0.3 days 1
Thu 24 Sep, 00:14 UTC21d ago 4 – 0.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Jitters Test Server?

Here are the tags Jitters Test Server lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): North America is where the server browser files it. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Jitters Test Server in?

The Rust Vending Machine lists that feature Jitters Test Server are: Modded Rust servers, PvE Rust servers in stock and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Rules & map

What map is in play on Jitters Test Server?

Jitters Test Server runs a procedural map of size 3,500 with seed 2244, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on Jitters Test Server?

The name of Jitters Test Server gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs pve, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of Jitters Test Server?

With its NA tag, Jitters Test Server lists in North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 104.129.132.227:30015.

What is the uptime like on Jitters Test Server?

Open for trade right now: Jitters Test Server is online. Its uptime figure puts the last restart at roughly 12 hours ago. 144 of 168 hours online over the last 7 full days, or 86% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

Is Jitters Test Server lag-free?

Server fps over the last 48 hours averaged 59 and never dropped below 25. Up to 95,483 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 3,234 MB of memory. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Jitters Test Server running?

The setup: Jitters Test Server on Linux, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Population

Where does Jitters Test Server sit in the rankings?

For player hours over the last seven days, Jitters Test Server is #7,379 across all ranked servers, in the top 33%, and #1,145 in North America.

Is Jitters Test Server busy at the moment?

You will find 0 players filling 10 slots in Jitters Test Server as things stand. The seven-day average is 0, and the busiest point reached 1.

Wipe details

How often does Jitters Test Server wipe?

The prediction follows its tag, since too few of Jitters Test Server's wipes are on record to confirm the schedule. Wednesday 21 October at 10:20 UTC is when its next wipe falls due. It has been running its current world since 14 hours ago. Its tags carry a weekly wipe schedule.

What can you expect on Jitters Test Server when wipe day comes?

At their busiest, its recent wipes averaged 2 players. On the latest wipe, 1 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 33% of its recent wipes. The crowd fell under half by day 2.5 in the wipes that did not hold.

Getting in

What is the way to join Jitters Test Server?

In the Rust console (F1), type client.connect 104.129.132.227:30015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

NA
North America North America is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.