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Modded#15,894

Naval Deep Sea 1

Online NA 104.129.132.19:28109 checked 9m ago

quad monthly wipes vanillamoddedoxide
players now0of 120 slots
7-day average0peak –
rank#15,894top 72% · #1544 in NA
last wipe · restocked10d agomonthly schedule
next wipe · restock21d 11hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

0246808:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA, and #633 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 11h. The force wipe · high confidence

0.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 21d 11hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:48 UTC10d ago 1 – running 0
Sun 4 Oct, 04:55 UTC11d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Naval Deep Sea 1?

Here are the tags Naval Deep Sea 1 lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp120 (Max players): 120 player slots; ts4 (Group limit): 4 is the team ceiling; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): It runs on build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): North America is where the server browser files it. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Naval Deep Sea 1 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Naval Deep Sea 1 are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on Naval Deep Sea 1?

Naval Deep Sea 1 runs a procedural map of size 4,800 with seed 1017058979, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Procedural.

What rules does Naval Deep Sea 1 enforce, and what settings does it run?

The name of Naval Deep Sea 1 gives no gather rate. The limit is 4 players per group (quad). You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. It is vanilla by its own description: no altered rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, switched on.

About the server

Where can you find Naval Deep Sea 1?

Naval Deep Sea 1 shows the NA tag and lists in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 104.129.132.19:28109.

What is the uptime like on Naval Deep Sea 1?

Open for trade right now: Naval Deep Sea 1 is online. Its uptime figure puts the last restart at roughly 10 days 5 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on Naval Deep Sea 1?

Over the last 48 hours the average server fps was 5, with a low of 5. The entity count reached 129,843: that includes buildings, deployables and everything else. At most it drew 6,029 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What version does Naval Deep Sea 1 use?

On Linux, Naval Deep Sea 1 is running Rust network protocol 2634 and build 166652. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

How does Naval Deep Sea 1 compare to other Rust servers in the rankings?

For player hours over the last seven days, Naval Deep Sea 1 is #15,894 across all ranked servers, in the top 72%, and #1,544 in North America. In the quad category, it holds #633.

Is Naval Deep Sea 1 busy at the moment?

Right now 120 slots in Naval Deep Sea 1 hold 0 players. Over the last seven days you would have seen 0 players on average.

Wipe schedule

On what schedule does Naval Deep Sea 1 wipe?

Only the monthly force wipe applies at Naval Deep Sea 1. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 10 days 6 hours ago it made the world it is using now. Wipes once a month are what its tags show.

What happens on Naval Deep Sea 1 on wipe day?

At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 8 hours in.

Join the server

What steps do you take to join Naval Deep Sea 1?

Open Rust and press F1 for the console, then type client.connect 104.129.132.19:28109. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts4,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp120
Max players 120 player slots.
ts4
Group limit 4 is the team ceiling.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build It runs on build 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

NA
North America North America is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.