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Community#6,386

A Shockbyte Rust Server

Online 103.15.237.116:25652 checked 10m ago

players now0of 10 slots
7-day average0peak 2
rank#6,386top 29%
last wipe · restocked6d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 04:52 UTC6d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 342 on average
A2426/ 450 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 333 on average
A3199/ 225 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 323 on average
B1398/ 400 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 298 on average
B247/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on A Shockbyte Rust Server?

Here are the tags A Shockbyte Rust Server lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?

The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,700 with seed 38461994, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate is given in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Community section of the server browser, as a community server. VAC, Valve's anti-cheat, is enabled.

About the server

What location is A Shockbyte Rust Server in?

There is no region listed for A Shockbyte Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 103.15.237.116:25652.

What is the uptime like on A Shockbyte Rust Server?

Open for trade right now: A Shockbyte Rust Server is online. The uptime counter points to a restart about 9 hours ago. Over 5 full days, the shelves were stocked for 120 of 120 hours (100%). The first sighting of it on Rust Vending Machine was 8 October 2026.

What is the performance like on A Shockbyte Rust Server?

The 48-hour average for server fps is 190, and the floor was 146. At its peak it held 83,544 entities, counting buildings, deployables and all else in the world. Memory use peaked at 4,950 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does A Shockbyte Rust Server use?

The setup: A Shockbyte Rust Server on Linux, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does A Shockbyte Rust Server sit in the rankings?

Over the last seven days A Shockbyte Rust Server ranks #6,386 on player hours, among the top 29% of all ranked servers.

Is A Shockbyte Rust Server busy at the moment?

You will find 0 players filling 10 slots in A Shockbyte Rust Server as things stand. It peaked at 2 this week, and the average was 0. The last 48 hours peaked at 06:00 UTC, when it averaged 2 players.

Wipe schedule

On what schedule does A Shockbyte Rust Server wipe?

The wipes of A Shockbyte Rust Server on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 6 days 11 hours ago it made the world it is using now.

What can you expect on A Shockbyte Rust Server when wipe day comes?

The average busiest point of its recent wipes was 2 players. The crowd on the latest wipe was at its largest 2 hours after the wipe.

Getting in

What steps do you take to join A Shockbyte Rust Server?

In the Rust console (F1), type client.connect 103.15.237.116:25652. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players The cap is 10.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.