[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W
Online 103.15.237.109:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 19 October, 18:11 UTC, in 5d 9h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 9hMon 19 Oct, 18:11 UTC
- 12d 9hMon 26 Oct, 18:11 UTC
- 19d 9hMon 2 Nov, 18:11 UTC
- 22d 10hThu 5 Nov, 19:00 UTCFW
- 26d 9hMon 9 Nov, 18:11 UTC
- 33d 9hMon 16 Nov, 18:11 UTC
- 40d 9hMon 23 Nov, 18:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:11 UTC1d ago | – | – | running | 0 |
| Wed 16 Sep, 03:02 UTC28d ago | 2 | halved by day 2 | 26.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
Here are the tags [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Room for 40; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): Build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^i (Battlefield): Quick PvP: kits and boosted rates; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W in?
The Rust Vending Machine lists that feature [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W are: Oceania Rust servers in stock, Modded Rust servers and Rust battlefield servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Map and rules
What map is in play on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W runs a procedural map of size 3,000 with seed 1400868650, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.
What rules does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W enforce, and what settings does it run?
No gather rate is given in the name of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W. 8 players is the default group size, and that is the cap here. This server runs battlefield, kits and high rates for quick PvP. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Server info
Where can you find [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
The name of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W points to Oceania, even without a region tag. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 103.15.237.109:28015.
What is the uptime like on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
You can grab [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W: it is online as we speak. Its uptime figure puts the last restart at roughly 36 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.
Is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W lag-free?
Server fps over the last 48 hours averaged 203 and never dropped below 171. Up to 59,819 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 4,146 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What Rust version does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W run?
Rust network protocol 2634 and build 167584 on Linux is what powers [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W. To get in, your game must match the protocol; Steam keeps that updated.
Player count
How does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W compare to other Rust servers in the rankings?
The last seven days of player hours place [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W at #15,966, in the top 72% of all ranked servers.
Is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W busy at the moment?
Right now 40 slots in [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W hold 0 players. The seven-day average stands at 0 players.
Wipe details
On what schedule does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W wipe?
As the record holds too few of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W's wipes to confirm the schedule, the prediction goes by its tag. Monday 19 October at 18:11 UTC is when its next wipe falls due. It has been running its current world since 38 hours ago. The tags list a wipe every week.
How does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W handle wipe day?
The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 8 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had dropped below half in the wipes that failed to hold.
How to join
What is the way to join [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
Open Rust and press F1 for the console, then type client.connect 103.15.237.109:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^w,^i,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^w
Gameplay
^i
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.