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Community#10,246

A Shockbyte Rust Server

Online 103.15.236.213:25616 checked 14m ago

quad softcore
players now0of 40 slots
7-day average0peak 1
rank#10,246top 46%
last wipe · restocked6d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct9 Oct12 Oct15 Oct

Top 46% of all ranked servers, and #516 of the quad servers (top 64%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 06:53 UTC6d ago 1 – running 0
Thu 1 Oct, 12:20 UTC14d ago 1 halved by day 1 7.8 days 0
Thu 1 Oct, 05:01 UTC14d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
[EA] Softcore 1 43.239.138.85:28016 quad · monthly · 112 on average
A1148/ 350 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on A Shockbyte Rust Server?

The server browser reads these tags that A Shockbyte Rust Server publishes: gmsoftcore (Game mode): A softer ruleset: softcore; mp40 (Max players): Room for 40; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte Rust Server: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last week.

Settings and rules

Which map is currently on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 4,000 with seed 50000, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.

What rules does A Shockbyte Rust Server enforce, and what settings does it run?

No gather rate is given in the name of A Shockbyte Rust Server. quad groups are capped at 4 players. This server runs softcore, Facepunch's softer mode: part of your loot stays with you. You can fight and raid other players. The server browser puts it under Community: it is a community server. VAC, Valve's anti-cheat, is enabled.

About the server

Where can you find A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 103.15.236.213:25616.

What is the uptime like on A Shockbyte Rust Server?

You can grab A Shockbyte Rust Server: it is online as we speak. By its own uptime report, the last restart was about 19 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 1 October 2026.

Is A Shockbyte Rust Server lag-free?

Server fps over the last 48 hours averaged 139 and never dropped below 89. At its peak it held 104,370 entities, counting buildings, deployables and all else in the world. The highest memory reading was 4,126 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does A Shockbyte Rust Server sit in the rankings?

Over the last seven days A Shockbyte Rust Server ranks #10,246 on player hours, among the top 46% of all ranked servers. Ranked against other quad servers, it comes in at #516.

What is the current player count on A Shockbyte Rust Server?

You will find 0 players filling 40 slots in A Shockbyte Rust Server as things stand. It peaked at 1 this week, and the average was 0.

Wipe details

On what schedule does A Shockbyte Rust Server wipe?

There is no way to predict the next wipe at A Shockbyte Rust Server, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 6 days 8 hours ago.

What happens on A Shockbyte Rust Server on wipe day?

The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 33 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had dropped below half in the wipes that failed to hold.

Getting in

What is the way to join A Shockbyte Rust Server?

In the Rust console (F1), type client.connect 103.15.236.213:25616. You can also press Launch Rust on this page, which opens Steam and connects. The web address is https://uc5888826d999fffffdf41b18547.dl.dropboxusercontent.com/cd/0/get/DKAuh5pFAuNaTeCiVdlCN6FWrTznk8bvEWgXPkplJhWI6Stx12r-8z68AQQrX9ivYdginiOF2uq3Nqm_nWg7f1FP94Zv_4rhiQVx84LvhyPmteJ5uAug4g8-gSnCePqbA82MW-9WjAsFzcCJ-IoOCa0E/file?dl=1.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode A softer ruleset: softcore.
mp40
Max players Room for 40.
ts4
Group limit Teams cap at 4.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.