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Rust Vending Machine 45,504playing
Modded#16,757

[ZA]Madhouse Staging

Offline 102.39.118.251:28035 checked 14d ago

monthly wipes moddedcarbon
players now0of 20 slots
7-day average0peak –
rank#16,757top 70%
last wipe · restocked16d agomonthly schedule
next wipe · restock21d 18hThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 21d 18h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
ServerZ Rust Monthly ZA 165.255.244.254:28017 AF · groups of 8+ · monthly · 4 on average
A21/ 50 players
Community
Voodoo ZA 41.193.158.50:28001 AF · groups of 8+ · monthly · 2 on average
A31/ 100 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on [ZA]Madhouse Staging?

The server browser reads these tags that [ZA]Madhouse Staging publishes: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): Room for 20; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166257 (Build): Build 166257; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find [ZA]Madhouse Staging in?

These Rust Vending Machine lists include [ZA]Madhouse Staging: Modded Rust servers. It shows under these filters on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Rules & map

Which map is currently on [ZA]Madhouse Staging?

[ZA]Madhouse Staging runs a procedural map of size 3,500 with seed 3486489, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on [ZA]Madhouse Staging?

The name of [ZA]Madhouse Staging gives no gather rate. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. VAC is on.

Server details

What location is [ZA]Madhouse Staging in?

No region tag comes from [ZA]Madhouse Staging, but the name suggests Africa. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 102.39.118.251:28035.

What is the uptime like on [ZA]Madhouse Staging?

No stock at present: [ZA]Madhouse Staging is offline, last seen 14 days 5 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 28 September 2026.

Which Rust build is [ZA]Madhouse Staging running?

Rust network protocol 2634 and build 166257 on Windows is what powers [ZA]Madhouse Staging. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is [ZA]Madhouse Staging's rank among Rust servers?

Over the last seven days [ZA]Madhouse Staging ranks #16,757 on player hours, among the top 70% of all ranked servers.

What is the current player count on [ZA]Madhouse Staging?

At the moment [ZA]Madhouse Staging is offline, with a last sighting 14 days 5 hours ago.

Wipe schedule

On what schedule does [ZA]Madhouse Staging wipe?

The estimate of [ZA]Madhouse Staging's next wipe comes from the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 16 days 13 hours ago. Its tags state a wipe each month.

Join the server

What is the way to join [ZA]Madhouse Staging?

In the Rust console (F1), type client.connect 102.39.118.251:28035. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://discord.com/invite/cDHcf229qe for its website.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166257,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players Room for 20.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166257
Build Build 166257.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.